Last Update June 17, 2002
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NUMERICAL SPACE / SPHERES by QUALTIC
I transfigurated the sphere shape variously by POV's qualtic.
Scene file :
lpqcoupl.txt
A COUPLE / 48k / 2002.06
Scene file :
lpqgourd.txt
A PROCESS / 38k / 2002.06
I made these 3D images by using this function on POV's quartic.
( x^2 + y^2 + z^2 - 1 ) ( ( x - a )^2 + y^2 + z^2 - b^2 ) = c
Scene file :
lpqpolyp.txt
A POLYP / 46k / 2002.06
Scene file :
lpqseced.txt
A SECESSION / 49k / 2002.06
I made these 3D images by using this function on POV's quartic.
( x^2 + ( b y )^2 + z^2 -1 ) ( ( b y ) - a ) = c
Scene file :
lpqcell.txt
A CELL / 40k / 2002.06
Scene file :
lpqspndl.txt
A SPINDLE / 65k / 2002.06
I made these 3D images by using this function on POV's quartic.
( x^2 + ( a y )^2 + ( a z )^2 - 1 ) ( ( a x )^2 + y^2 + ( a z )^2 - 1 ) = c
Scene file :
lpqring.txt
A RING / 42k / 2002.06
Scene file :
lpqdream.txt
A DREAM / 30k / 2002.06
I made these 3D images by using this function on POV's quartic.
x^2 + ( a ( y + b ( x^2 + z^2 ) ) )^2 + z^2 - 1 = c
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