Last Update Nov. 8, 2000 　日本語はこちら

#### NUMERICAL SPACE / NET

Upper 3 with 2 works each are crosswised nets, square, triangle, and hexagon. One work is a net with twin hills and the other is a net disordered on the length from the center.
Next 2 with 2 works each are winded nets using BEADS algorithm. Upper is on a plane and lower is on a sphere face.

We can see many nets, some are artificial and some are natural, mask melons, cicadas wings, dragonflies wings, veins of leaves. They are simple but enough to charm us.

 Twin Hills Face of Square Net [49k]Scene file : lpnet41.txt Disordering Square Net [72k]Scene file : lpnet4.txt These are easy to make. I like these simple figures.

Square Net / Nov. 2000 / by Tsutomu Higo

 Twin Hills Face of Triangle Net [44k] Scene file : lpnet31.txt Disordering Triangle Net [91k] Scene file : lpnet3.txt These nets have so many slanting lines to be annoying.

Triangle Net / Nov. 2000 / by Tsutomu Higo

 Disordering Hexagon Net [39k] Scene file : lpnet61.txt Disordering Hexagon Net [77k] Scene file : lpnet6.txt Hexagon is near circle and well-proportioned shape. I feel a sort of beauty in them.

Hexagon Net / Nov. 2000 / by Tsutomu Higo

 Single Hill Face of Winding Triangle Net [44k] Scene file : lpnet3c1.txt Winding Triangle Net [78k] Scene file : lpnet3c.txt I got the position of knots by BEADS algorithm and combined them with lines.

Plane face of Winding Triangle Net / Nov. 2000 / by Tsutomu Higo

 Bowl Face of Winding Triangle Net [33k] Scene file : lpnet3s1.txt Sphere Face of Winding Triangle Net [79k] Scene file : lpnet3s.txt My BEADS algorithm for sphere face is not perfect that near the top of the sphere cannot be covered with the net.

Sphere Face of Winding Triangle Net / Nov. 2000 / by Tsutomu Higo