Athlon64 3000+
2.0GHz

2004.1
摦嶌娐嫬
M/B ASUS K8V Deluxe VIA K8T800僠僢僾僙僢僩
CPU AMD Ahhlon64 3000+ 2.0GHz L2僉儍僢僔儏512K
VGA Leadtek WinFast A350 TDH GeForceFX5900 128MB丂DDR乮LX乯
HDD SEAGATE ST-380023AS S-ATA150/7200rpm丂80GB
儊儌儕 僲乕僽儔儞僪乮僒儉僜儞僠僢僾乯 512MB PC3200 CL-3X2
椻媝 悈椻 Thermaltak丂Aquarius II
OS Windows XP Professional SP1


3D Mark 03Build330&340曇
AtlonXP 2500+ Athlon64 3000+
Detonator丂52.16
Build330
Detonator丂52.16
Build330
Athlon64 3000+
(3D Mark 03Build340)
Athlon64 3000+
(3D Mark 03Build340)
Detonator丂52.16
Detonator丂53.03
Athlon64 3000+ (3D Mark 03Build340)
Detonator丂53.03
VGA僆乕僶乕僋儘僢僋
僐傾491-儊儌儕885

3D Mark2001SE Build330曇

AtlonXP 2500+ Athlon64 3000+
Detonator丂52.16
Detonator丂52.16
RESULTS
3DMark Score 12770
Game 1- Car Chase - Low Detail 183.5 fps
Game 1- Car Chase - High Detail 59.3 fps
Game 2- Dragothic - Low Detail 243.7 fps
Game 2- Dragothic - High Detail 134.3 fps
Game 3- Lobby - Low Detail 160.6 fps
Game 3- Lobby - High Detail 73.4 fps
Game 4- Nature 77.6 fps
Fill Rate(Single-Texturing) 1389.2 MTexels/s
Fill Rat (Multi-Texturing) 2813.5 MTexels/s
High Polygon Count (1 Light) 80.9 MTriangles/s
High Polygon Count (8 Lights) 23.8 MTriangles/s
Environment Bump Mapping 206.8 fps
DOT3 Bump Mapping 204.6 fps
Vertex Shader 138.6 fps
Pixel Shader 179.9 fps
Advanced Pixel Shader 113.1 fps
Point Sprites 28.0 MSprites/s
RESULTS
3DMark Score 16195
Game 1- Car Chase - Low Detail 257.3 fps
Game 1- Car Chase - High Detail 88.6 fps
Game 2- Dragothic - Low Detail 271.1 fps
Game 2- Dragothic - High Detail 151.4 fps
Game 3- Lobby - Low Detail 231.6 fps
Game 3- Lobby - High Detail 107.9 fps
Game 4- Nature 81.9 fps
Fill Rate(Single-Texturing) 1392.0 MTexels/s
Fill Rate(Multi-Texturing) 2829.1 MTexels/s
High Polygon Count (1 Light) 85.5 MTriangles/s
High Polygon Count (8 Lights) 24.2 MTriangles/s
Environment Bump Mapping 247.4 fps
DOT3 Bump Mapping 209.0 fps
Vertex Shader 141.3 fps
Pixel Shader 182.8 fps
Advanced Pixel Shader 114.8 fps
Point Sprites 28.2 MSprites/s
Athlon64 3000+
Detonator丂53.03
VGA僆乕僶乕僋儘僢僋
僐傾491-儊儌儕885
RESULTS
3DMark Score 17811
Game 1- Car Chase - Low Detail 270.6 fps
Game 1- Car Chase - High Detail 91.6 fps
Game 2- Dragothic - Low Detail 317.4 fps
Game 2- Dragothic - High Detail 176.2 fps
Game 3- Lobby - Low Detail 247.0 fps
Game 3- Lobby - High Detail 112.4 fps
Game 4- Nature 92.9 fps
Fill Rate (Single-Texturing) 1736.4 MTexels/s
Fill Rate (Multi-Texturing) 3508.1 MTexels/s
High Polygon Count (1 Light) 103.6 MTriangles/s
High Polygon Count (8 Lights) 30.0 MTriangles/s
Environment Bump Mapping 279.1 fps
DOT3 Bump Mapping 262.3 fps
Vertex Shader 175.7 fps
Pixel Shader 226.3 fps
Advanced Pixel Shader 143.4 fps
Point Sprites 35.5 MSprites/s




FINAL FANTASY XI
OfficialBenchMarkVer俀

AtlonXP 2500+
Detonator丂52.16
SCORE-4488
Athlon64 3000+
Detonator丂53.03
SCORE-4986



HDBENCH Ver 3.40 beta 6

AtlonXP 2500+
(僆乕僶乕僋儘僢僋2.2GHz乯
VGA偼GeForceFX5800
Athlon64 3000+

Super 兾104枩寘

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