Last Update Apr. 27, 2003
NUMERICAL SPACE / SPHERES
We can use several methods for making objects with smoothly curved surfaces by POV-Ray. And one of the methods is putting spheres continuously with comparatively small intervals for diameters. This method is very simple and easy. We can make complicated shapes by using triangular functions or modifications by the position on the coordinates.
I made some works with those elementary level mathematics. But I like them. Please enjoy them.
Oscillation / 63k / Oct. 1998 / by Tsutomu Higo
I put the spheres on the oscillated position on the XZ plane with modifying diameters based on the oscillation circle time.
Scene file : lpsgstf.txt
Starfish / 31k / Oct. 1998 / by Tsutomu Higo
Feet / 43k / Oct. 1998 / by Tsutomu Higo
Thorns / 44k / Oct. 1998 / by Tsutomu Higo
Gazing Statues / 43k / Oct. 1998 / by Tsutomu Higo
Pagoda / 40k / Oct. 1998 / by Tsutomu Higo
All rights reserved.