M/B | GIGABYTE GA-7VTXE | VIA KT266Aƒ`ƒbƒvƒZƒbƒg |
VGA | Prolink PixelView XX-Player | GeForce3 64MB@DDR |
HDD | MAXTOR 6L040J2 | ATA-133/7200rpm@40GB |
ƒƒ‚ƒŠ | ƒm[ƒuƒ‰ƒ“ƒh | PC2100@128MB CL2.5 PC2100@256MB CL2.5 |
—â‹p | ‹ó—â | Hedghog-294M DELTA 6800rpm |
OS | Windows Me 4.90 (Build: 3000) |
AthlonXP1800+’èŠiŽg—p Detonator@22.80Žg—p ![]() AthlonXP1800+ƒI[ƒo[ƒNƒƒbƒNFSB148‚˜11.5 Detonator@22.80Žg—p ![]() VGA‚Í’èŠi‚ł̓®ì‚Å‚·B |
’èŠi |
FSB148‚˜11.5 |
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3DMark Score |
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Game 1 Low Detail |
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Game 1 High Detail |
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Game 2 Low Detail |
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Game 2 High Detail |
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Game 3 Low Detail |
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Game 3 High Detail |
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Game 4 Nature |
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FillRate SingleTexturing |
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FillRate MultiTexturing |
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HighPolygonCount 1Light |
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HighPolygonCount 8Lights |
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Environment Bump Mapping |
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DOT3 Bump Mapping |
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Vertex Shader |
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Pixel Shader |
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Point Sprites |
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š š š HDBENCH Ver 3.30 (C)EP82‰ü/‚©‚¸
š š š HDC = VIA Bus Master PCI IDE Controller A = GENERIC NEC FLOPPY DISK ALL Integer Float MemoryR MemoryW
MemoryRW DirectDraw Rectangle Text Ellipse BitBlt Read
Write Copy Drive |
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TOP‚Ö | –ß‚é |