| M/B | GIGABYTE GA-7VTXE | VIA KT266Aƒ`ƒbƒvƒZƒbƒg | 
| VGA | Prolink PixelView XX-Player | GeForce3 64MB@DDR | 
| HDD | MAXTOR 6L040J2 | ATA-133/7200rpm@40GB | 
| ƒƒ‚ƒŠ | ƒm[ƒuƒ‰ƒ“ƒh | PC2100@128MB CL2.5 PC2100@256MB CL2.5  |  
  
| —â‹p | ‹ó—â | Hedghog-294M DELTA 6800rpm | 
| OS | Windows Me 4.90 (Build: 3000) | |

| AthlonXP1800+’èŠiŽg—p Detonator@22.80Žg—p ![]() AthlonXP1800+ƒI[ƒo[ƒNƒƒbƒNFSB148‚˜11.5 Detonator@22.80Žg—p ![]() VGA‚Í’èŠi‚ł̓®ì‚Å‚·B  |  
    
       ’èŠi  | 
    
       FSB148‚˜11.5  | 
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| 3DMark Score | 
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| Game 1 Low Detail | 
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| Game 1 High Detail | 
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| Game 2 Low Detail | 
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| Game 2 High Detail | 
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| Game 3 Low Detail | 
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| Game 3 High Detail | 
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| Game 4 Nature | 
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| FillRate SingleTexturing  | 
    
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| FillRate MultiTexturing  | 
    
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| HighPolygonCount 1Light  | 
    
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| HighPolygonCount 8Lights  | 
    
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| Environment Bump Mapping | 
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| DOT3 Bump Mapping | 
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| Vertex Shader | 
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| Pixel Shader | 
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| Point Sprites | 
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| 
       š š š HDBENCH Ver 3.30 (C)EP82‰ü/‚©‚¸
      š š š  HDC = VIA Bus Master PCI IDE Controller A = GENERIC NEC FLOPPY DISK  ALL Integer Float MemoryR MemoryW
      MemoryRW DirectDraw Rectangle Text Ellipse BitBlt Read
      Write Copy Drive  | 
  
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| TOP‚Ö | –ß‚é |