| M/B | GIGABYTE GA-7VTXE | VIA KT266Aƒ`ƒbƒvƒZƒbƒg |
| VGA | Prolink PixelView XX-Player | GeForce3 64MB@DDR |
| HDD | MAXTOR 6L040J2 | ATA-133/7200rpm@40GB |
| ƒƒ‚ƒŠ | ƒm[ƒuƒ‰ƒ“ƒh | PC2100@128MB CL2.5 PC2100@256MB CL2.5 |
| —â‹p | ‹ó—â | Hedghog-294M DELTA 6800rpm |
| OS | Windows Me 4.90 (Build: 3000) | |

| AthlonXP1800+’èŠiŽg—p Detonator@22.80Žg—p ![]() AthlonXP1800+ƒI[ƒo[ƒNƒƒbƒNFSB148‚˜11.5 Detonator@22.80Žg—p ![]() VGA‚Í’èŠi‚ł̓®ì‚Å‚·B |
’èŠi |
FSB148‚˜11.5 |
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| 3DMark Score |
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| Game 1 Low Detail |
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| Game 1 High Detail |
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| Game 2 Low Detail |
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| Game 2 High Detail |
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| Game 3 Low Detail |
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| Game 3 High Detail |
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| Game 4 Nature |
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| FillRate SingleTexturing |
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| FillRate MultiTexturing |
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| HighPolygonCount 1Light |
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| HighPolygonCount 8Lights |
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| Environment Bump Mapping |
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| DOT3 Bump Mapping |
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| Vertex Shader |
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| Pixel Shader |
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| Point Sprites |
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š š š HDBENCH Ver 3.30 (C)EP82‰ü/‚©‚¸
š š š HDC = VIA Bus Master PCI IDE Controller A = GENERIC NEC FLOPPY DISK ALL Integer Float MemoryR MemoryW
MemoryRW DirectDraw Rectangle Text Ellipse BitBlt Read
Write Copy Drive |
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| TOP‚Ö | –ß‚é |