// JULIA / SHINE '99.01 // By Tsutomu HIGO E-mail: nj2t-hg@asahi-net.or.jp #version 3.1 global_settings { assumed_gamma 2.2 } #include "colors.inc" #include "stones.inc" camera { location <5.0, -10.0, -10.0> angle 80 look_at <1.9, -0.5, 0.00> } light_source { <-20.00, 30.00, -100.00> color <1,0.7,0.8>} light_source { <100.00, -20, 0.00> color Blue } light_source { <200.00, 300.00, -500.00> color White } #declare PREC = 100000000; julia_fractal { <-0.503,-0.2,-0.7,-0.2> quaternion cube max_iteration 11 precision PREC texture { T_Stone25 finish {diffuse 1 brilliance 1 specular 2 phong 1 }} no_shadow rotate <0,-90,0> scale 8 translate <1, 0, 0> } #declare Orig_Fog = 1 #declare Ground_Mist= 2 fog{ fog_type Ground_Mist fog_alt 0.1 fog_offset 0.01 distance 50 color rgb <0.4, 0.2, 0.9> turbulence <5, 5, 5> omega 0.25 lambda 0.25 octaves 6 } background { color rgb <0.2,0,0.4>}