● OS : Windows 2000 ● グラフィックスカード : ATI Radeon 9700 PRO 128MB ● ドライババージョン : 5.13.1.6143 ----------------------------------------------------------------------- toglinfo : Version 1.03 T.Teranishi ----------------------------------------------------------------------- GL_VERSION: 1.3.3259 Win2000 Release GL_RENDERER: Radeon 9700 x86/SSE GL_VENDOR: ATI Technologies Inc. GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GL_ARB_multisample ----------------------------------------------------------------------- GL_MAX_3D_TEXTURE_SIZE: 2048 GL_MAX_ATTRIB_STACK_DEPTH: 16 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: 16 GL_MAX_CLIP_PLANES: 6 GL_MAX_EVAL_ORDER: 30 GL_MAX_LIGHTS: 8 GL_MAX_LIST_NESTING: 64 GL_MAX_MODELVIEW_STACK_DEPTH: 32 GL_MAX_NAME_STACK_DEPTH: 128 GL_MAX_PIXEL_MAP_TABLE: 65536 GL_MAX_PROJECTION_STACK_DEPTH: 10 GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_TEXTURE_STACK_DEPTH: 10 GL_MAX_VIEWPORT_DIMS: 2048 2048 ----------------------------------------------------------------------- GL_SUBPIXEL_BITS: 4 GL_POINT_SIZE_RANGE: 1.000000 128.000000 GL_POINT_GRANULARITY: 0.125000 GL_LINE_WIDTH_RANGE: 1.000000 128.000000 GL_LINE_WIDTH_GRANULARITY: 0.125000 ----------------------------------------------------------------------- GL_ALIASED_POINT_SIZE_RANGE: 1.000000 1024.000000 GL_SMOOTH_POINT_SIZE_RANGE: 1.000000 128.000000 GL_ALIASED_LINE_WIDTH_RANGE: 1.000000 128.000000 GL_SMOOTH_LINE_WIDTH_RANGE: 1.000000 128.000000 ======================================================================= EXTENSION: GL_ARB_multitexture GL_MAX_TEXTURE_UNITS_ARB: 8 ======================================================================= EXTENSION: GL_ARB_texture_cube_map GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: 2048 ======================================================================= EXTENSION: GL_ARB_vertex_blend GL_MAX_VERTEX_UNITS_ARB: 4 ======================================================================= EXTENSION: GL_EXT_texture3D GL_MAX_3D_TEXTURE_SIZE_EXT: 2048 ======================================================================= EXTENSION: GL_EXT_texture_cube_map GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT: 2048 ======================================================================= EXTENSION: GL_EXT_vertex_shader GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT: 65535 GL_MAX_VERTEX_SHADER_VARIANTS_EXT: 32 GL_MAX_VERTEX_SHADER_INVARIANTS_EXT: 65535 GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT: 65535 GL_MAX_VERTEX_SHADER_LOCALS_EXT: 65535 GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT: 256 GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT: 17 GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT: 256 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT: 256 GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT: 32 ======================================================================= EXTENSION: GL_SGIS_multitexture GL_MAX_TEXTURES_SGIS: 8 GL_MAX_TEXTURE_COORD_SETS_SGIS: 8 ----------------------------------------------------------------------- GLU_VERSION: 1.2.2.0 Microsoft Corporation GLU_EXTENSIONS: GL_EXT_bgra -----------------------------------------------------------------------