● OS : Windows 2000 ● グラフィックスカード: nVIDIA GeForce4 MX440 ---------------------------------------------------- toglinfo : glut Version 1.02 T.Teranishi ---------------------------------------------------- GL_VERSION: 1.4.0 GL_RENDERER: GeForce4 MX 440/440SE/AGP/SSE/3DNOW! GL_VENDOR: NVIDIA Corporation GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB _point_parameters GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_ program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_ blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume _hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog _coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_ texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_ color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_ EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_ combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT _texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex _array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_ buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_ light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_ NV_point_sprite GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_ texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_ NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_ NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_ SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control ---------------------------------------------------- GL_MAX_ATTRIB_STACK_DEPTH: 16 GL_MAX_CLIP_PLANES: 6 GL_MAX_EVAL_ORDER: 8 GL_MAX_LIGHTS: 8 GL_MAX_LIST_NESTING: 64 GL_MAX_MODELVIEW_STACK_DEPTH: 32 GL_MAX_NAME_STACK_DEPTH: 128 GL_MAX_PIXEL_MAP_TABLE: 65536 GL_MAX_PROJECTION_STACK_DEPTH: 4 GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_TEXTURE_STACK_DEPTH: 10 GL_MAX_VIEWPORT_DIMS: 4096 4096 ---------------------------------------------------- GL_SUBPIXEL_BITS: 4 GL_POINT_SIZE_RANGE: 1.000000 63.375000 GL_POINT_GRANULARITY: 0.125000 GL_LINE_WIDTH_RANGE: 0.500000 10.000000 GL_LINE_WIDTH_GRANULARITY: 0.125000 ---------------------------------------------------- GLU_VERSION: 1.2.2.0 Microsoft Corporation GLU_EXTENSIONS: GL_EXT_bgra ----------------------------------------------------