#include #include #define DispWidth 240 #define DispHeight 120 #define CharWidth 8 #define CharHeight 26 const char taro1[] = {0x08,0x1a,0x02,0x01,0x01,0x00,0x00,0x05,0x1b,0x26,0x3e,0x67,0xad,0x57,0x6f, 0xff,0xff,0xff,0xbf,0xff,0x1f,0x0f,0x03,0x04,0x08,0x08,0x10,0x00}; const char taro2[] = {0x08,0x1a,0x00,0x00,0x03,0xbc,0xc3,0x3e,0xf0,0xab,0xd6,0x6d,0xbb,0xbf,0xbf, 0x80,0xbb,0xbf,0xbf,0x5f,0x7b,0x76,0xed,0xf7,0x0b,0x00,0x00,0x00}; const char taro3[] = {0x08,0x1a,0x20,0x40,0xff,0x86,0xff,0xbf,0xd6,0x6b,0xb5,0x5e,0xf5,0xff,0xff, 0x00,0xff,0xff,0xff,0xff,0xfd,0xff,0xd6,0x7f,0xa4,0xdb,0x20,0x10}; const char taro4[] = {0x08,0x1a,0x00,0x03,0xfc,0x25,0xf8,0xf6,0xdd,0x6b,0xae,0xf5,0xaa,0xff,0xff, 0x00,0xff,0xff,0xff,0xff,0xff,0xdd,0xff,0xf8,0x06,0xeb,0x00,0x00}; const char taro5[] = {0x08,0x1a,0x00,0x80,0x00,0x00,0x00,0x00,0xc0,0x78,0xe4,0xbe,0xd7,0xab,0xff, 0x01,0xff,0xff,0xfa,0xf4,0x88,0xd0,0x20,0x80,0x00,0xa0,0x40,0x00}; char *taro_bmps[] = { taro1, taro2, taro3, taro4, taro5 }; main(){ int x=200; int y=20; int i; DsDisplayBlockClear(0,0,240,120); while(x>0){ DsDisplayBlockClear(x,y,5*CharWidth,CharHeight); x -=CharWidth; for(i=0;i<5;i++){ DsDisplayBitmapDraw( x+i*CharWidth, y, taro_bmps[i] , 0); } } while(1){ } }