// WIND / SWELL (without tree) '99.06 // By Tsutomu HIGO E-mail: nj2t-hg@asahi-net.or.jp #version 3.1; global_settings { max_trace_level 30 assumed_gamma 2.2 } light_source {<100, 1000, -500> color <1,1,1>} camera { location <0,0.05,-10> angle 100 look_at <0, -4, 0> } //Map sphere { <0, -1000, 0> 1000 pigment {wrinkles color_map{ [0.35 color rgbt <0.2,0.7,1.6,0.45>] [0.35 color rgbt <0.2,1.5,2,0.8>] [0.45 color rgbt <1,1.6,3.7,0.45>] [1 color rgbt <4,10,10,0.95>] } turbulence 1.5 scale 1100 translate <-100,0,1000> rotate x*0 } normal { ripples 10 frequency 2 scale <0.5,3,3> translate <50,50.0, 10.0> rotate <0, 50, 0> turbulence 0.5 } } sphere { <0, -1000, 0> 999.9 pigment {wrinkles color_map{ [0.345 color rgbt <0.3,0.5,1,0.1>] [0.43 color rgbt <8,8,10,0.1>] [0.65 color rgbt <0.8,1.6,23.7,0.1>] [1 color rgbt <4,10,10,0.8>] } turbulence 1.5 scale 1100 translate <-100,0,1000> rotate x*0 } normal { ripples 12 frequency 2 scale <2,8,10> translate <150,150.0, 100.0> rotate <0, 70, 0> turbulence 1 } } background {color rgb <0.7,0.8,1>} fog { fog_type 1 distance 2 color rgb <0.8,0.9,1> }