/*
 * The MIT License
 *
 * Copyright (c) 2011 Paul Solt, PaulSolt@gmail.com
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 *
 */
// http://paulsolt.com/2010/09/ios-converting-uiimage-to-rgba8-bitmaps-and-back/

#import <Foundation/Foundation.h>

@interface ImageHelper : NSObject
{
}

/** Converts a UIImage to RGBA8 bitmap.
 @param image - a UIImage to be converted
 @return a RGBA8 bitmap, or NULL if any memory allocation issues. Cleanup memory with free() when done.
 */
+ (unsigned char *)convertUIImageToBitmapRGBA8:(UIImage *)image;
// Add 2013/05/11 AIG-Soft
+ (void *)convertUIImageToBitmap:(UIImage *)image bitmapInfo:(CGBitmapInfo)bitmapInfo;


/** A helper routine used to convert a RGBA8 to UIImage
 @return a new context that is owned by the caller
 */
+ (CGContextRef) newBitmapRGBA8ContextFromImage:(CGImageRef)image;
// Add 2013/05/11 AIG-Soft
+ (CGContextRef) newBitmapContextFromImage:(CGImageRef)image bitmapInfo:(CGBitmapInfo)bitmapInfo;


/** Converts a RGBA8 bitmap to a UIImage. 
 @param buffer - the RGBA8 unsigned char * bitmap
 @param width - the number of pixels wide
 @param height - the number of pixels tall
 @return a UIImage that is autoreleased or nil if memory allocation issues
 */
+ (UIImage *) convertBitmapRGBA8ToUIImage:(unsigned char *)buffer 
								withWidth:(int)width
							   withHeight:(int)height;
// Add 2013/05/11 AIG-Soft
+ (UIImage *)convertBitmapUIImage:(unsigned char *)buffer
						withWidth:(int)width
					   withHeight:(int)height
					   bitmapInfo:(CGBitmapInfo)bitmapInfo;

@end
