# File: k_info.txt

#JG# Gumband {
#JG#
#JP# PernAngband {: 퐣
#JP# PernAngband ŒǉRǵu#JP#vŎn܂܂B
#JP#
#JZ# Zangband {: q
#JZ# u#J0#vŎn܂Rg͓{ Angband ̂Ƃ񂳂ɂ
#JZ# ̂ŁAu#JZ#vŎn܂Rg͓{ Zangband ŐV
#JZ# ڂłB{AOohlAiqjȊO̕
#JZ# Rgɂ̖͂̕OLڂĂ܂B
#JZ#
#JZ#  ȉ͓{ Angband ɂRgł 
#J0# {Ɠ{Ő : Ƃ
#J0#
#J0# {łł̓IWiƔrĐݒ荀ڂĂ܂B
#J0# "E:" ȉ̍sŁAɂ͉pꖼLq܂B
#J0#
#J0# ACe̖|ɂĂ͑̕ɂւ񂨐bɂȂ܂B
#J0#
#J0# (Rg)
#J0#
#J0# hɂFXƓǂݕ悤łA{I "name.doc" 
#J0# M҂ł VOLKO ̓ǂݕɏ]܂B
#J0#
#J0# {I restore ƂPɂ́uvƂĂāAȊỎ񕜌n
#J0# ̒Pɂ́u񕜁vƂĂĂ܂Brestore u񕜁vłǂ̂ł
#J0# Arestore ACéȕԂɖ߂vƂʂ̂ŁA
#J0# 錾tƂāuvIт܂B
#J0#
#J0# identify ƂP͑̓{Ń[OCNł́uʁvƂ󂪎g
#J0# Ăꍇ̂łAidentify ̌ʂ̓ACe̐mȖ̂
#J0# ʂ𖾂炩ɂ̂ł̂ŁAuӒv͋̕C߂ƍlĂ
#J0# ܂B̃[OCNƈقȂĂ܂Ă邱Ƃ͋CɂȂ܂B

# This file is used to initialize the "lib/raw/k_info.raw" file, which is
# used to initialize the "object kind" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/k_info.raw" file.

# Available slots:
# 30, 46, 47, 111, 112, 117, 121, 149, 172, 389-398,
# 440-479 (reserved???), 549-575

# XXX XXX Add some "IGNORE_XXX" flags to Rings, Amulets, etc.

# The old "MULTI_HUED" objects are now "violet", and no other object
# is violet, so all six violet objects can be made "multi-hued", though
# this would be a heinous hack.  XXX XXX

# Note that object zero is used for the "stack" picture (unused).


# Version stamp (required)

V:2.8.1


##### Something special #####

N:0:
E:something
G:&:w


##### Mushrooms #####

N:1:Ӗ
E:Blindness
G:,:d
I:80:1:500
W:5:0:1:0
A:5/1

N:2:|
E:Paranoia
G:,:d
I:80:2:500
W:5:0:1:0
A:5/1

N:3:
E:Confusion
G:,:d
I:80:3:500
W:5:0:1:0
A:5/1

N:4:o
E:Hallucination
G:,:d
I:80:4:500
W:10:0:1:0
A:10/1

N:5:ŏ
E:Cure Poison
G:,:d
I:80:12:500
W:10:0:1:60
A:10/1

N:6:Ӗڎ
E:Cure Blindness
G:,:d
I:80:13:500
W:10:0:1:50
A:10/1

N:7:|
E:Cure Paranoia
G:,:d
I:80:14:500
W:10:0:1:25
A:10/1

N:8:Eo
E:Cure Confusion
G:,:d
I:80:15:500
W:10:0:1:50
A:10/1

N:9:Ǝ
E:Weakness
G:,:d
I:80:6:500
W:10:0:1:0
A:10/1
P:0:5d5:0:0:0

N:10:a
E:Unhealth
G:,:d
I:80:10:500
W:15:0:1:50
A:15/1
P:0:10d10:0:0:0

N:11:ϋv͕
E:Restore Constitution
G:,:d
I:80:18:500
W:20:0:1:350
A:20/1

N:12:S
E:Restoring
G:,:d
I:80:19:500
W:20:0:1:1000
A:20/8:30/4:40/1

N:13:m
E:Stupidity
G:,:d
I:80:8:500
W:15:0:1:0
A:15/1

N:14:
E:Naivety
G:,:d
I:80:9:500
W:15:0:1:0
A:15/1

N:15:
E:Poison
G:,:d
I:80:0:500
W:5:0:1:0
A:5/1:5/1
P:0:4d4:0:0:0

N:16:aC
E:Sickness
G:,:d
I:80:7:500
W:10:0:1:0
A:10/1
P:0:4d4:0:0:0

N:17:
E:Paralysis
G:,:d
I:80:5:500
W:20:0:1:0
A:20/1

N:18:r͕
E:Restore Strength
G:,:d
I:80:17:500
W:20:0:1:350
A:20/1

N:19:a
E:Disease
G:,:d
I:80:11:500
W:20:0:1:50
A:20/1
P:0:10d10:0:0:0

N:20:d̎
E:Cure Serious Wounds
G:,:d
I:80:16:500
W:15:0:2:75
A:15/1

##### Normal Food #####

N:21:H
E:& Ration~ of Food
G:,:U
I:80:35:5000
W:0:0:10:3
A:0/1:5/1:10/1

N:22:rXPbg
E:& Hard Biscuit~
G:,:U
I:80:32:500
W:0:0:2:1

#JZ#
N:23:
E:& Strip~ of Venison
G:,:u
I:80:33:1500
W:0:0:2:2

N:24:XCh
E:& Slime Mold~
G:,:o
I:80:36:3000
W:1:0:5:2
A:1/1:20/1

N:25:Gt̍s
E:& Piece~ of Elvish Waybread
G:,:B
I:80:37:5000
W:5:0:1:10
A:5/1:10/1:20/1

N:26:G[
E:& Pint~ of Fine Ale
G:,:y
I:80:38:500
W:0:0:5:1

N:27:C
E:& Pint~ of Fine Wine
G:,:r
I:80:39:1000
W:0:0:10:2

# The new axe types really belong down with the other axes under Polearms

#JZ#
N:28:n`Fbg
E:& Hatchet~
G:/:s
I:23:2:0
W:3:0:30:30
A:3/1:23/1:43/1:63/1
P:0:1d5:0:0:0
F:SHOW_MODS

#JG#
N:29:؂
E:& Cleaver~
G:/:s
I:23:6:0
W:8:0:110:150
A:8/1:28/1
P:0:2d4:0:0:0
F:SHOW_MODS


##### Edged Weapons #####

#N:30:

N:31:oX^[hE\[h
E:& Bastard Sword~
G:|:W
I:24:21:0
W:20:0:140:350
A:20/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:32:V~^[
E:& Scimitar~
G:|:W
I:24:18:0
W:18:0:150:325
A:18/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:33:^[
E:& Tulwar~
G:|:W
I:24:15:0
W:12:0:110:200
A:12/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:34:u[hE\[h
E:& Broad Sword~
G:|:W
I:24:16:0
W:14:0:150:250
A:14/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:35:V[gE\[h
E:& Short Sword~
G:|:W
I:24:10:0
W:6:0:70:50
A:6/1
P:0:2d3:0:0:0
F:SHOW_MODS

N:36:JIXEu[h
E:& Blade~ of Chaos
G:|:v
I:24:30:0
W:70:0:250:4000
A:70/6
P:0:6d5:0:0:0
F:CHAOTIC | RES_CHAOS | SHOW_MODS

N:37:O[gE\[h
E:& Two-Handed Sword~
G:|:W
I:24:25:0
W:30:0:200:700
A:30/1
P:0:3d6:0:0:0
F:SHOW_MODS

# Was Dirk, but Jhary-a-Conel has a poniard and I don't recall
# any mention of a dirk. -- RDH
#JG#
N:38:Z
E:& Poniard~
G:|:W
I:24:5:0
W:3:0:30:35
A:3/1:23/1
P:0:1d5:0:0:0
F:SHOW_MODS

N:39:JbgX
E:& Cutlass~
G:|:W
I:24:12:0
W:10:0:90:80
A:10/1
P:0:1d8:0:0:0
F:SHOW_MODS

N:40:؂\[h
E:& Executioner's Sword~
G:|:r
I:24:28:0
W:40:0:230:850
A:40/1
P:0:4d5:0:0:0
F:SHOW_MODS

N:41:J^i
E:& Katana~
G:|:W
I:24:20:0
W:25:0:120:400
A:25/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:42:OE\[h
E:& Long Sword~
G:|:W
I:24:17:0
W:16:0:130:300
A:16/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:43:_K[
E:& Dagger~
G:|:W
I:24:4:0
W:0:0:12:10
A:0/1:5/1:10/1:20/1
P:0:1d4:0:0:0
F:SHOW_MODS

N:44:CsA
E:& Rapier~
G:|:W
I:24:7:0
W:5:0:40:50
A:5/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:45:T[x
E:& Sabre~
G:|:W
I:24:11:0
W:8:0:50:70
A:8/1
P:0:1d7:0:0:0
F:SHOW_MODS

#N:46:

#N:47:


##### Hafted Weapons #####

N:48:S
E:& Ball-and-Chain~
G:\:D
I:21:6:0
W:8:0:150:175
A:8/1:28/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:49:`
E:& Whip~
G:\:D
I:21:2:0
W:3:0:30:30
A:3/1:23/1:43/1:63/1
P:0:1d5:0:0:0
F:SHOW_MODS

N:50:tC
E:& Flail~
G:\:D
I:21:13:0
W:16:0:150:350
A:16/1:36/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:51:wBEtC
E:& Two-Handed Flail~
G:\:y
I:21:18:0
W:30:0:250:600
A:30/1:50/1
P:0:3d6:0:0:0
F:SHOW_MODS

N:52:[jOEX^[
E:& Morning Star~
G:\:D
I:21:12:0
W:20:0:160:400
A:20/1:40/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:53:CX
E:& Mace~
G:\:D
I:21:5:0
W:12:0:140:275
A:12/1:32/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:54:NH[^[X^bt
E:& Quarterstaff~
G:\:U
I:21:3:0
W:6:0:100:200
A:6/1:26/1
P:0:1d8:0:0:0
F:SHOW_MODS

N:55:EH[En}[
E:& War Hammer~
G:\:D
I:21:8:0
W:14:0:130:250
A:14/1:34/1
P:0:3d3:0:0:0
F:SHOW_MODS

N:56:l߃CX
E:& Lead-Filled Mace~
G:\:D
I:21:15:0
W:25:0:180:500
A:25/1:45/1
P:0:3d5:0:0:0
F:SHOW_MODS

N:57:ӂ̃CX
E:& Mace~ of Disruption
G:\:v
I:21:30:0
W:70:0:300:4500
A:70/6
P:0:8d5:0:0:0
F:SLAY_UNDEAD | SHOW_MODS

#JG#
N:58:XbWn}[
E:& Sledgehammer~
G:\:B
I:21:10:1
W:12:0:150:325
A:12/1:32/1
P:0:2d5:0:0:0
F:TUNNEL | SHOW_MODS

##### Polearms & Axes #####

N:59:r[NhEAbNX
E:& Beaked Axe~
G:/:s
I:23:10:0
W:14:0:160:275
A:14/1:34/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:60:OCu
E:& Glaive~
G:/:u
I:22:13:0
W:20:0:190:425
A:20/1:40/1
P:0:3d5:0:0:0
F:SHOW_MODS

N:61:nxg
E:& Halberd~
G:/:u
I:22:15:0
W:16:0:170:375
A:16/1:36/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:62:IEEpCN
E:& Awl-Pike~
G:/:u
I:22:4:0
W:8:0:130:275
A:8/1:28/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:63:pCN
E:& Pike~
G:/:u
I:22:8:0
W:12:0:150:350
A:12/1:32/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:64:XsA
E:& Spear~
G:/:U
I:22:2:0
W:4:0:50:50
A:4/1:24/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:65:gCfg
E:& Trident~
G:/:U
I:22:5:0
W:6:0:70:120
A:6/1:26/1
P:0:1d7:0:0:0
F:SHOW_MODS

N:66:X
E:& Lance~
G:/:u
I:22:20:0
W:35:0:300:650
A:35/1:55/1
P:0:4d5:0:0:0
F:SHOW_MODS

N:67:O[gEAbNX
E:& Great Axe~
G:/:s
I:23:25:0
W:25:0:230:500
A:25/1:45/1
P:0:3d6:0:0:0
F:SHOW_MODS

N:68:ogEAbNX
E:& Battle Axe~
G:/:s
I:23:22:0
W:18:0:180:335
A:18/1:38/1
P:0:2d8:0:0:0
F:SHOW_MODS

N:69:bzA[o[EAbNX
E:& Lochaber Axe~
G:/:D
I:23:28:0
W:35:0:260:750
A:35/1:55/1
P:0:3d8:0:0:0
F:SHOW_MODS

N:70:u[hEAbNX
E:& Broad Axe~
G:/:s
I:23:11:0
W:16:0:170:300
A:16/1:36/1
P:0:2d7:0:0:0
F:SHOW_MODS

N:71:劙
E:& Scythe~
G:/:u
I:22:17:0
W:30:0:250:600
A:30/1:50/1
P:0:5d3:0:0:0
F:SHOW_MODS

N:72:؂􂫂̑劙
E:& Scythe~ of Slicing
G:/:r
I:22:30:0
W:70:0:250:6000
A:70/6
P:0:10d3:0:0:0
F:SHOW_MODS | VORPAL


##### Bows, Crossbows, Slings #####

N:73:V[gE{E
E:& Short Bow~
G:}:U
I:19:12:0
W:3:0:30:50
A:3/1
F:SHOW_MODS

N:74:OE{E
E:& Long Bow~
G:}:U
I:19:13:0
W:10:0:40:120
A:10/1
F:SHOW_MODS

N:75:CgENX{E
E:& Light Crossbow~
G:}:s
I:19:23:0
W:15:0:110:140
A:15/1
F:SHOW_MODS

N:76:wBENX{E
E:& Heavy Crossbow~
G:}:s
I:19:24:0
W:30:0:200:300
A:30/1
F:SHOW_MODS

N:77:XO
E:& Sling~
G:}:u
I:19:2:0
W:1:0:5:5
A:1/1:20/1
F:SHOW_MODS


##### Missiles #####

N:78:
E:& Arrow~
G:{:U
I:17:1:0
W:25:0:2:3
A:25/1:30/0:40/1
P:0:1d4:0:0:0
F:SHOW_MODS

N:79:ǔ̖
E:& Seeker Arrow~
G:{:G
I:17:2:0
W:60:0:2:20
A:60/3
P:0:4d4:0:0:0
F:SHOW_MODS

N:80:NX{E̖
E:& Bolt~
G:{:s
I:18:1:0
W:30:0:3:4
A:30/1:35/1:45/1
P:0:1d5:0:0:0
F:SHOW_MODS

N:81:ǔNX{E̖
E:& Seeker Bolt~
G:{:B
I:18:3:0
W:65:0:3:25
A:65/3
P:0:4d5:0:0:0
F:SHOW_MODS

N:82:ۂ
E:& Rounded Pebble~
G:{:s
I:16:0:0
W:0:0:3:1
A:0/1:2/1:5/1
P:0:1d2:0:0:0
F:SHOW_MODS

N:83:Se
E:& Iron Shot~
G:{:s
I:16:1:0
W:5:0:4:2
A:5/1:10/1:20/1
P:0:1d3:0:0:0
F:SHOW_MODS


##### Shovels and Picks #####

N:84:Vx
E:& Shovel~
G:\:s
I:20:1:1
W:5:0:60:10
A:5/1
P:0:1d4:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE

N:85:m[̃Vx
E:& Gnomish Shovel~
G:\:G
I:20:2:2
W:20:0:60:100
A:20/2
P:0:1d4:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE

N:86:h[t̃Vx
E:& Dwarven Shovel~
G:\:B
I:20:3:3
W:40:0:120:200
A:40/2
P:0:1d5:0:0:0
F:SHOW_MODS | TUNNEL | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE

N:87:͂
E:& Pick~
G:\:s
I:20:4:1
W:10:0:150:50
A:10/1
P:0:1d6:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE

N:88:I[N̂͂
E:& Orcish Pick~
G:\:g
I:20:5:2
W:30:0:150:300
A:30/2
P:0:1d6:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE

N:89:h[t̂͂
E:& Dwarven Pick~
G:\:b
I:20:6:3
W:50:0:200:600
A:50/2
P:0:1d7:0:0:0
F:SHOW_MODS | TUNNEL | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE


##### Armour #####

#JG#
N:90:@hn[̃[u
E:& Vadhagh Robe~
G:(:r
I:35:2:0
W:30:0:5:1000
A:20/3
P:5:0d0:0:0:4
F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
F:SEE_INVIS

N:91:vu[c
E:& Pair~ of Soft Leather Boots
G:]:U
I:30:2:0
W:3:0:20:7
A:3/1
P:2:1d1:0:0:0

N:92:dvu[c
E:& Pair~ of Hard Leather Boots
G:]:U
I:30:3:0
W:5:0:40:12
A:5/1
P:3:1d1:0:0:0

N:93:SěC
E:& Pair~ of Metal Shod Boots
G:]:s
I:30:6:0
W:20:0:80:50
A:20/1
P:6:1d1:0:0:0

N:94:dvXq
E:& Hard Leather Cap~
G:]:u
I:32:2:0
W:3:0:15:12
A:3/1
P:2:0d0:0:0:0

N:95:Xq
E:& Metal Cap~
G:]:s
I:32:3:0
W:10:0:35:30
A:10/1
P:3:1d1:0:0:0

N:96:Swbg
E:& Iron Helm~
G:]:s
I:32:5:0
W:20:0:75:75
A:20/1
P:5:1d3:0:0:0

N:97:|Swbg
E:& Steel Helm~
G:]:W
I:32:6:0
W:40:0:60:200
A:40/1
P:6:1d3:0:0:0

N:98:S
E:& Iron Crown~
G:]:s
I:33:10:0
W:45:0:20:500
A:45/1
P:0:1d1:0:0:0

N:99:̊
E:& Golden Crown~
G:]:y
I:33:11:0
W:45:0:30:1000
A:45/1
P:0:1d1:0:0:0
F:IGNORE_ACID

N:100:
E:& Jewel Encrusted Crown~
G:]:v
I:33:12:0
W:50:0:40:2000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID

N:101:[u
E:& Robe~
G:(:b
I:36:2:0
W:1:0:20:5
A:1/1:50/1
P:2:0d0:0:0:0

N:102:ꂽ{
E:& Filthy Rag~
G:(:D
I:36:1:0
W:0:0:20:1
A:0/1
P:1:0d0:0:0:-1

N:103:v낢
E:Soft Leather Armour~
G:(:U
I:36:4:0
W:3:0:80:25
A:3/1
P:4:0d0:0:0:0

N:104:etv낢
E:Soft Studded Leather~
G:(:U
I:36:5:0
W:5:0:90:50
A:5/1
P:5:1d1:0:0:0

N:105:dv낢
E:Hard Leather Armour~
G:(:U
I:36:6:0
W:7:0:100:75
A:7/1
P:6:1d1:-1:0:0

N:106:etdv낢
E:Hard Studded Leather~
G:(:U
I:36:7:0
W:10:0:110:100
A:10/1
P:7:1d2:-1:0:0

N:107:vXPCEC
E:Leather Scale Mail~
G:(:U
I:36:11:0
W:15:0:140:400
A:15/1
P:11:1d1:-1:0:0

#JG# 
N:108:Double Byrnie
E:Double Byrnie~
G:[:s
I:37:3:0
W:20:0:175:600
A:20/1
P:13:1d4:-2:0:0

#JG# 
N:109:Full Mail
E:Full Mail~
G:[:s
I:37:4:0
W:25:0:200:750
A:25/1
P:15:1d4:-2:0:0

#JG# 
N:110:Byrnie
E:Byrnie~
G:[:s
I:37:1:0
W:15:0:150:500
A:15/1
P:12:1d4:0:0:0

# Should be with Helmets
#JG# 
N:111:Murex Shell Helm
E:Murex Shell Helm~
G:]:W
I:32:8:0
W:45:0:30:500
A:45/1
P:7:1d6:0:0:0

#N:112:

N:113:uK_CEA[}[
E:Metal Brigandine~
G:[:s
I:37:9:0
W:30:0:200:1000
A:30/1
P:18:1d4:-3:0:0

N:114:p[VEv[gEC
E:Partial Plate Armour~
G:[:W
I:37:12:0
W:35:0:240:1200
A:35/1
P:20:1d6:-3:0:0

N:115:[EA[}[
E:Metal Lamellar Armour~
G:[:W
I:37:13:0
W:40:0:250:1300
A:40/1
P:22:1d6:-3:0:0

N:116:tEv[gEC
E:Full Plate Armour~
G:[:W
I:37:15:0
W:45:0:300:1400
A:45/1
P:25:2d4:-3:0:0

#N:117:

N:118:A_}^Cgv[gEC
E:Adamantite Plate Mail~
G:[:G
I:37:30:0
W:75:0:350:20000
A:75/8
P:40:2d4:-4:0:0
F:IGNORE_ACID

N:119:~Xv[gEC
E:Mithril Plate Mail~
G:[:B
I:37:25:0
W:60:0:255:15000
A:60/4
P:35:2d4:-3:0:0
F:IGNORE_ACID

#JG# 
N:120:Anufec Shell Armour
E:Anufec Shell Armour~
G:[:B
I:37:20:0
W:50:0:170:7500
A:50/4
P:28:1d4:-1:0:0
F:IGNORE_ACID

#N:121:

# This shield does not belong here

#JG# DeflectF点A䂪߂
N:122:˂̏
E:& Shield~ of Deflection
G:):B
I:34:10:0
W:70:0:180:15000
A:70/8
P:10:1d1:0:0:10
F:IGNORE_ACID | REFLECT


### The Cloaks ###

N:123:N[N
E:& Cloak~
G:(:g
I:35:1:0
W:1:0:10:3
A:1/1:20/1
P:1:0d0:0:0:0

N:124:ẽN[N
E:& Shadow Cloak~
G:(:D
I:35:6:0
W:60:0:5:7500
A:75/5
P:6:0d0:0:0:4
F:RES_DARK | IGNORE_ACID


### The Gloves ###

N:125:vO[u
E:& Set~ of Leather Gloves
G:]:U
I:31:1:0
W:1:0:5:3
A:1/1
P:1:0d0:0:0:0

N:126:Kgbg
E:& Set~ of Gauntlets
G:]:U
I:31:2:0
W:10:0:25:35
A:10/1
P:2:1d1:0:0:0

N:127:ZX^X
E:& Set~ of Cesti
G:]:W
I:31:5:0
W:50:0:40:100
A:50/1
P:5:1d1:0:0:0


### The shields ###

#JG#
N:128:obN[
E:& Buckler~
G:):U
I:34:2:0
W:3:0:35:30
A:3/1
P:2:1d1:0:0:0

#JG#
N:129:SV[h
E:& Iron Shield~
G:):s
I:34:4:0
W:15:0:120:120
A:15/1
P:4:1d2:0:0:0

#JG#
N:130:ؐV[h
E:& Wooden Shield~
G:):U
I:34:3:0
W:10:0:65:75
A:10/1
P:3:1d2:0:0:0

#JG# 
N:131:Crab Shell Shield
E:& Crab Shell Shield~
G:):W
I:34:5:0
W:30:0:100:200
A:30/1
P:5:1d3:0:0:0


##### Rings #####

N:132:r
E:Strength
G:=:d
I:45:24:0
W:30:0:2:500
A:30/1
F:STR | HIDE_TYPE

N:133:p
E:Dexterity
G:=:d
I:45:26:0
W:30:0:2:500
A:30/1
F:DEX | HIDE_TYPE

N:134:ϋv
E:Constitution
G:=:d
I:45:27:0
W:30:0:2:500
A:30/1
F:CON | HIDE_TYPE

#JG#
N:135:e
E:Shadows
G:=:d
I:45:25:0
W:100:0:2:30000
A:100/10
F:STEALTH | ACTIVATE | HIDE_TYPE

N:136:Xs[h
E:Speed
G:=:d
I:45:31:0
W:80:0:2:100000
A:80/1
F:SPEED | HIDE_TYPE

N:137:T
E:Searching
G:=:d
I:45:23:0
W:5:0:2:250
A:5/1
F:SEARCH | HIDE_TYPE

N:138:e|[g
E:Teleportation
G:=:d
I:45:4:0
W:45:0:2:5000
A:45/6
F:ACTIVATE

N:139:x
E:Slow Digestion
G:=:d
I:45:6:0
W:5:0:2:250
A:5/1
F:SLOW_DIGEST | EASY_KNOW

N:140:ω
E:Resist Fire
G:=:d
I:45:8:0
W:10:0:2:250
A:10/1
F:RES_FIRE | IGNORE_FIRE | EASY_KNOW

N:141:ϗ
E:Resist Cold
G:=:d
I:45:9:0
W:10:0:2:250
A:10/1
F:RES_COLD | IGNORE_COLD | EASY_KNOW

#JZ#
N:142:V
E:Levitation
G:=:d
I:45:7:0
W:5:0:2:200
A:5/1
F:FEATHER | EASY_KNOW

N:143:ϓ
E:Poison Resistance
G:=:d
I:45:20:0
W:45:0:2:15000
A:45/2
F:RES_POIS | EASY_KNOW

N:144:გm炸
E:Free Action
G:=:d
I:45:21:0
W:20:0:2:1500
A:20/1
F:FREE_ACT | EASY_KNOW

N:145:Ǝ
E:Weakness
G:=:d
I:45:2:-5
W:5:0:2:0
A:5/1
F:CURSED | STR | HIDE_TYPE

N:146:Ή
E:Flames
G:=:d
I:45:18:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_FIRE | IGNORE_FIRE | ACTIVATE

N:147:_
E:Acid
G:=:d
I:45:17:0
W:55:0:2:3500
A:55/1
P:0:0d0:0:0:15
F:RES_ACID | IGNORE_ACID | ACTIVATE

N:148:X
E:Ice
G:=:d
I:45:19:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_COLD | IGNORE_COLD | ACTIVATE

#N:149:
#G::
#I:::
#W::::
#A:
#F:

N:150:m
E:Stupidity
G:=:d
I:45:3:-5
W:5:0:2:0
A:5/1
F:CURSED | INT | HIDE_TYPE

N:151:_[W
E:Damage
G:=:d
I:45:29:0
W:20:0:2:500
A:20/1

N:152:x
E:Accuracy
G:=:d
I:45:28:0
W:20:0:2:500
A:20/1

N:153:
E:Protection
G:=:d
I:45:16:0
W:10:0:2:500
A:10/1

N:154:GLTCgEX^[
E:Aggravate Monster
G:=:d
I:45:1:0
W:5:0:2:0
A:5/1
F:CURSED | AUTO_CURSE | AGGRAVATE | EASY_KNOW

N:155:̊m
E:See Invisible
G:=:d
I:45:22:0
W:20:0:2:350
A:20/2:30/1
F:SEE_INVIS | EASY_KNOW

N:156:r͈ێ
E:Sustain Strength
G:=:d
I:45:10:0
W:30:0:2:750
A:30/1
F:SUST_STR | EASY_KNOW

N:157:m\ێ
E:Sustain Intelligence
G:=:d
I:45:11:0
W:30:0:2:600
A:30/1
F:SUST_INT | EASY_KNOW

N:158:ێ
E:Sustain Wisdom
G:=:d
I:45:12:0
W:30:0:2:600
A:30/1
F:SUST_WIS | EASY_KNOW

N:159:ϋv͈ێ
E:Sustain Constitution
G:=:d
I:45:13:0
W:30:0:2:750
A:30/1
F:SUST_CON | EASY_KNOW

N:160:pێ
E:Sustain Dexterity
G:=:d
I:45:14:0
W:30:0:2:750
A:30/1
F:SUST_DEX | EASY_KNOW

N:161:͈ێ
E:Sustain Charisma
G:=:d
I:45:15:0
W:30:0:2:500
A:30/1
F:SUST_CHR | EASY_KNOW

N:162:EC
E:Slaying
G:=:d
I:45:30:0
W:50:0:2:1750
A:50/2
F:SHOW_MODS

##### Amulets #####

#JZ#
N:163:m
E:Brilliance
G:":d
I:40:6:0
W:30:0:3:600
A:30/1
F:INT | WIS | HIDE_TYPE

N:164:
E:Charisma
G:":d
I:40:7:0
W:20:0:3:500
A:20/1
F:CHR | HIDE_TYPE

N:165:T
E:Searching
G:":d
I:40:5:0
W:15:0:3:300
A:15/1
F:SEARCH | HIDE_TYPE

# This used to be Amulet of Teleportation. -- Gumby

#JG#
N:166:\͈ێ
E:Holding
G:":d
I:40:1:0
W:80:0:3:65000
A:80/8
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR
F:IGNORE_ELEC

N:167:x
E:Slow Digestion
G:":d
I:40:3:0
W:15:0:3:200
A:15/1
F:SLOW_DIGEST | EASY_KNOW

N:168:ώ_
E:Resist Acid
G:":d
I:40:4:0
W:20:0:3:300
A:20/1
F:RES_ACID | IGNORE_ACID | EASY_KNOW

# This used to be Amulet of Adornment. -- Gumby

#JG#
N:169:E
E:Thieves
G:":d
I:40:2:0
W:15:0:3:250
A:15/1
F:STEALTH | HIDE_TYPE

#JG#
N:170:Đ
E:Regeneration
G:":d
I:40:17:0
W:20:0:3:1000
A:20/2:40/1
F:REGEN | EASY_KNOW

N:171:
E:the Magi
G:":d
I:40:8:0
W:50:0:3:55000
A:50/15:70/10:90/6:100/3
P:0:0d0:0:0:3
F:FREE_ACT | SEE_INVIS | SEARCH | RES_CONF | RES_BLIND | IGNORE_ELEC

#N:172:
#G::
#I:::
#W:::
#A:
#F:


##### Scrolls #####

N:173:햽㏸
E:Enchant Weapon To-Hit
G:?:d
I:70:17:0
W:15:0:5:125
A:15/1

N:174:_[W
E:Enchant Weapon To-Dam
G:?:d
I:70:18:0
W:15:0:5:125
A:15/1

N:175:h
E:Enchant Armour
G:?:d
I:70:16:0
W:15:0:5:125
A:15/1

N:176:Ӓ
E:Identify
G:?:d
I:70:12:0
W:1:0:5:50
A:1/1:5/1:10/1:30/1

N:177:*Ӓ*
E:*Identify*
G:?:d
I:70:13:0
W:20:0:5:750
A:20/2:40/1:60/1:80/1

#JZ#
N:178:\
E:Rumour
G:?:d
I:70:51:0
W:1:0:5:10
A:1/1

N:179:JIX
E:Chaos
G:?:d
I:70:50:0
W:100:0:5:10000
A:100/8
F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC

N:180:
E:Remove Curse
G:?:d
I:70:14:0
W:10:0:5:100
A:10/1:20/2:40/2

N:181:
E:Light
G:?:d
I:70:24:0
W:0:0:5:15
A:0/1:3/1:10/1

#JZ#
N:182:
E:Fire
G:?:d
I:70:48:0
W:50:0:5:1000
A:50/4
F:IGNORE_FIRE

N:183:X
E:Ice
G:?:d
I:70:49:0
W:75:0:5:5000
A:75/6
F:IGNORE_COLD

N:184:TEX^[
E:Summon Monster
G:?:d
I:70:4:0
W:1:0:5:0
A:1/1

N:185:V[gEe|[g
E:Phase Door
G:?:d
I:70:8:0
W:1:0:5:15
A:1/1

N:186:e|[g
E:Teleportation
G:?:d
I:70:9:0
W:10:0:5:40
A:10/1

N:187:e|[gEx
E:Teleport Level
G:?:d
I:70:10:0
W:20:0:5:50
A:20/1

N:188:pjbNEX^[
E:Monster Confusion
G:?:d
I:70:36:0
W:5:0:5:30
A:5/1

N:189:@̒n}
E:Magic Mapping
G:?:d
I:70:25:0
W:5:0:5:40
A:5/1

N:190:[
E:Runes
G:?:d
I:70:38:0
W:85:0:5:10000
A:85/10:95/5:100/2

N:191:**
E:*Remove Curse*
G:?:d
I:70:15:0
W:20:0:5:8000
A:20/4:25/3:50/2:75/1

N:192:󊴒m
E:Treasure Detection
G:?:d
I:70:26:0
W:0:0:5:15
A:0/1

N:193:ACem
E:Object Detection
G:?:d
I:70:27:0
W:0:0:5:15
A:0/1

N:194:gbvm
E:Trap Detection
G:?:d
I:70:28:0
W:5:0:5:35
A:5/1:10/1

# This shield should not be here...

#JG#
N:195:JIXEV[h
E:& Chaos Shield~
G:):v
I:34:8:0
W:50:0:200:8000
A:50/3:60/2:70/2
P:8:1d5:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD | RES_CHAOS

# This axe should not be here...

#JG#
N:196:CgEEH[AbNX
E:& Light War Axe~
G:/:s
I:23:8:0
W:12:0:140:200
A:12/1:32/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:197:hA/Kim
E:Door/Stair Location
G:?:d
I:70:29:0
W:5:0:5:35
A:5/1:10/1:15/1

N:198:l
E:Acquirement
G:?:d
I:70:46:0
W:20:0:5:30000
A:20/2

N:199:*l*
E:*Acquirement*
G:?:d
I:70:47:0
W:60:0:5:100000
A:60/6

N:200:ӖE
E:Mass Genocide
G:?:d
I:70:45:0
W:50:0:5:1000
A:50/4:80/2

N:201:̊m
E:Detect Invisible
G:?:d
I:70:30:0
W:1:0:5:15
A:1/1

N:202:GLTCgEX^[
E:Aggravate Monster
G:?:d
I:70:1:0
W:5:0:5:0
A:5/1

N:203:gbvn
E:Trap Creation
G:?:d
I:70:7:0
W:10:0:5:0
A:10/1

N:204:gbv/hAj
E:Trap/Door Destruction
G:?:d
I:70:39:0
W:10:0:5:50
A:10/1

#JZ#
N:205:A[eBt@Ng
E:Artifact Creation
G:?:d
I:70:52:0
W:60:0:5:80000
A:60/10:75/8:90/6

N:206:͏[U
E:Recharging
G:?:d
I:70:22:0
W:40:0:5:200
A:40/1

N:207:E
E:Genocide
G:?:d
I:70:44:0
W:30:0:5:750
A:30/4:60/2:80/1

N:208:È
E:Darkness
G:?:d
I:70:0:0
W:1:0:5:0
A:1/1

N:209:Ύ׈E
E:Protection from Evil
G:?:d
I:70:37:0
W:20:0:5:200
A:20/6:40/4:60/2:80/1

N:210:󕠏[
E:Satisfy Hunger
G:?:d
I:70:32:0
W:5:0:5:10
A:5/1:20/1:50/1:75/1

N:211:AfbhގU
E:Dispel Undead
G:?:d
I:70:42:0
W:20:0:5:200
A:20/2

N:212:*틭*
E:*Enchant Weapon*
G:?:d
I:70:21:0
W:50:0:5:500
A:50/1

#JG# 
N:213:Shatter Weapon
E:Shatter Weapon
G:?:d
I:70:3:0
W:50:0:5:0
A:50/1

N:214:*h*
E:*Enchant Armour*
G:?:d
I:70:20:0
W:50:0:5:500
A:50/1:50/1

#JG# 
N:215:Blast Armour
G:?:d
I:70:2:0
W:50:0:5:0
A:50/1

N:216:TEAfbh
E:Summon Undead
G:?:d
I:70:5:0
W:15:0:5:0
A:15/1

N:217:Vb
E:Blessing
G:?:d
I:70:33:0
W:1:0:5:15
A:1/1

N:218:
E:Holy Chant
G:?:d
I:70:34:0
W:10:0:5:40
A:10/1

N:219:F
E:Holy Prayer
G:?:d
I:70:35:0
W:25:0:5:80
A:25/1

N:220:A҂̏
E:Word of Recall
G:?:d
I:70:11:0
W:5:0:5:150
A:5/1

N:221:*j*
E:*Destruction*
G:?:d
I:70:41:0
W:40:0:5:250
A:40/1

##### Potions #####

N:222:XChW[X
E:Slime Mold Juice
G:!:d
I:75:2:400
W:0:0:4:2
A:0/1
P:0:1d1:0:0:0

N:223:SW[X
E:Apple Juice
G:!:d
I:75:1:250
W:0:0:4:1
A:0/1
P:0:1d1:0:0:0

N:224:
E:Water
G:!:d
I:75:0:200
W:0:0:4:1
A:0/1
P:0:1d1:0:0:0

N:225:r
E:Strength
G:!:d
I:75:48:0
W:20:0:4:8000
A:20/5:25/3:30/1:35/1
P:0:1d1:0:0:0

N:226:Ǝ
E:Weakness
G:!:d
I:75:16:0
W:3:0:4:0
A:3/1
P:0:3d12:0:0:0

N:227:r͕
E:Restore Strength
G:!:d
I:75:42:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0

N:228:m\
E:Intelligence
G:!:d
I:75:49:0
W:20:0:4:8000
A:20/5:25/3:30/1:35/1
P:0:1d1:0:0:0

N:229:m
E:Stupidity
G:!:d
I:75:17:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0

N:230:m\
E:Restore Intelligence
G:!:d
I:75:43:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0

N:231:
E:Wisdom
G:!:d
I:75:50:0
W:20:0:4:8000
A:20/5:25/3:30/1:35/1
P:0:1d1:0:0:0

N:232:
E:Naivety
G:!:d
I:75:18:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0

N:233:
E:Restore Wisdom
G:!:d
I:75:44:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0

N:234:
E:Charisma
G:!:d
I:75:53:0
W:20:0:4:1000
A:20/1:25/1
P:0:1d1:0:0:0

N:235:X
E:Ugliness
G:!:d
I:75:21:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0

N:236:͕
E:Restore Charisma
G:!:d
I:75:47:0
W:20:0:4:300
A:20/1
P:0:1d1:0:0:0

N:237:
E:Curing
G:!:d
I:75:61:100
W:18:0:4:275
A:10/1:20/1:40/1:80/1
P:0:1d1:0:0:0

#JG# GƂƂ
N:238:G
E:Resilience
G:!:d
I:75:62:0
W:60:0:4:75000
A:60/15:70/10:80/6:100/4
P:0:1d1:0:0:0

#JZ#
N:239:V
E:New Life
G:!:d
I:75:63:100
W:30:0:4:15000
A:30/6:60/4:80/1
P:0:1d1:0:0:0

N:240:d̎
E:Cure Serious Wounds
G:!:d
I:75:35:100
W:3:0:4:40
A:3/1
P:0:1d1:0:0:0

N:241:v̎
E:Cure Critical Wounds
G:!:d
I:75:36:100
W:5:0:4:100
A:5/1
P:0:1d1:0:0:0

N:242:̗͉
E:Healing
G:!:d
I:75:37:200
W:15:0:4:350
A:15/1:30/1:60/1
P:0:1d1:0:0:0

N:243:ϋv
E:Constitution
G:!:d
I:75:52:0
W:20:0:4:8000
A:20/5:25/3:30/1:35/1
P:0:1d1:0:0:0

N:244:o
E:Experience
G:!:d
I:75:59:0
W:40:0:4:20000
A:40/2
P:0:1d1:0:0:0

N:245:
E:Sleep
G:!:d
I:75:11:100
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0

N:246:Ӗ
E:Blindness
G:!:d
I:75:7:0
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0

#JZ#
N:247:
E:Booze
G:!:d
I:75:9:50
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0

N:248:
E:Poison
G:!:d
I:75:6:0
W:3:0:4:0
A:3/1
P:0:1d1:0:0:0

N:249:Xs[h
E:Speed
G:!:d
I:75:29:0
W:1:0:4:75
A:1/1:20/1:40/1:60/1
P:0:1d1:0:0:0

N:250:̂
E:Slowness
G:!:d
I:75:4:50
W:1:0:4:0
A:1/1
P:0:1d1:0:0:0

N:251:p
E:Dexterity
G:!:d
I:75:51:0
W:20:0:4:8000
A:20/5:25/3:30/1:35/1
P:0:1d1:0:0:0

N:252:p
E:Restore Dexterity
G:!:d
I:75:45:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0

N:253:ϋv͕
E:Restore Constitution
G:!:d
I:75:46:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0

N:254:Lr
E:Lose Memories
G:!:d
I:75:13:0
W:10:0:4:0
A:10/1
P:0:1d1:0:0:0

N:255:
E:Salt Water
G:!:d
I:75:5:0
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0

N:256:[
E:Enlightenment
G:!:d
I:75:56:0
W:25:0:4:800
A:25/1:50/1:100/1
P:0:1d1:0:0:0

N:257:q[[
E:Heroism
G:!:d
I:75:32:0
W:1:0:4:35
A:1/1
P:0:1d1:0:0:0

N:258:m
E:Berserk Strength
G:!:d
I:75:33:0
W:3:0:4:100
A:3/1
P:0:1d1:0:0:0

N:259:̒m炸
E:Boldness
G:!:d
I:75:28:0
W:1:0:4:10
A:1/1
P:0:1d1:0:0:0

N:260:ol
E:Restore Life Levels
G:!:d
I:75:41:0
W:40:0:4:400
A:40/1
P:0:1d1:0:0:0

N:261:ω
E:Resist Heat
G:!:d
I:75:30:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0

N:262:ϗ
E:Resist Cold
G:!:d
I:75:31:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0

N:263:̊m
E:Detect Invisible
G:!:d
I:75:25:0
W:3:0:4:50
A:3/1
P:0:1d1:0:0:0

N:264:
E:Slow Poison
G:!:d
I:75:26:0
W:1:0:4:25
A:1/1
P:0:1d1:0:0:0

N:265:
E:Neutralize Poison
G:!:d
I:75:27:0
W:5:0:4:75
A:5/1
P:0:1d1:0:0:0

N:266:͕
E:Restore Mana
G:!:d
I:75:40:0
W:25:0:4:350
A:25/1
P:0:1d1:0:0:0

N:267:ԊO
E:Infra-vision
G:!:d
I:75:24:0
W:3:0:4:20
A:3/1
P:0:1d1:0:0:0

#JZ#
N:268:ϐ
E:Resistance
G:!:d
I:75:60:100
W:20:0:4:250
A:20/1:45/1:80/1:100/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


##### Wands #####
# Note : some of the old wands have been taken higher (low level characters
# really need them and they used to be higher in earlier versions...)

N:269:
E:Light
G:-:d
I:65:7:0
W:3:0:10:200
A:3/1
P:0:1d1:0:0:0

#JZ#
N:270:_
E:Tame Monster
G:-:d
I:65:17:0
W:15:0:10:750
A:15/2:40/1:80/1
P:0:1d1:0:0:0

N:271:ACXE{g
E:Frost Bolts
G:-:d
I:65:19:0
W:20:0:10:800
A:20/1
P:0:1d1:0:0:0

N:272:t@CAE{g
E:Fire Bolts
G:-:d
I:65:18:0
W:30:0:10:1000
A:30/1
P:0:1d1:0:0:0

# More common now...
N:273:Ηn
E:Stone to Mud
G:-:d
I:65:6:0
W:10:0:10:300
A:10/1:40/1:80/1
P:0:1d1:0:0:0

N:274:`FWEX^[
E:Polymorph
G:-:d
I:65:13:0
W:10:0:10:400
A:10/1
P:0:1d1:0:0:0

N:275:񕜃X^[
E:Heal Monster
G:-:d
I:65:0:0
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0

N:276:Xs[hEX^[
E:Haste Monster
G:-:d
I:65:1:0
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0

N:277:XEEX^[
E:Slow Monster
G:-:d
I:65:9:0
W:5:0:10:500
A:2/1
P:0:1d1:0:0:0

N:278:pjbNEX^[
E:Confuse Monster
G:-:d
I:65:10:0
W:5:0:10:500
A:3/1
P:0:1d1:0:0:0

N:279:X[vEX^[
E:Sleep Monster
G:-:d
I:65:8:0
W:5:0:10:500
A:5/1
P:0:1d1:0:0:0

N:280:͋z
E:Drain Life
G:-:d
I:65:12:0
W:50:0:10:1200
A:50/1
P:0:1d1:0:0:0

N:281:gbv/hAj
E:Trap/Door Destruction
G:-:d
I:65:5:0
W:10:0:10:100
A:10/1
P:0:1d1:0:0:0

N:282:}WbNE~TC
E:Magic Missile
G:-:d
I:65:15:0
W:2:0:10:200
A:2/1
P:0:1d1:0:0:0

N:283:N[EX^[
E:Clone Monster
G:-:d
I:65:2:0
W:15:0:10:0
A:15/1
P:0:1d1:0:0:0

N:284:QX^[
E:Scare Monster
G:-:d
I:65:11:0
W:10:0:10:500
A:10/4
P:0:1d1:0:0:0

N:285:e|[gEAEFC
E:Teleport Other
G:-:d
I:65:3:0
W:20:0:10:350
A:20/1
P:0:1d1:0:0:0

N:286:gbv
E:Disarming
G:-:d
I:65:4:0
W:20:0:10:700
A:20/1
P:0:1d1:0:0:0

N:287:T_[E{[
E:Lightning Balls
G:-:d
I:65:21:0
W:35:0:10:1200
A:35/1
P:0:1d1:0:0:0
F:IGNORE_ELEC

N:288:ACXE{[
E:Cold Balls
G:-:d
I:65:23:0
W:40:0:10:1500
A:40/1
P:0:1d1:0:0:0
F:IGNORE_COLD

N:289:t@CAE{[
E:Fire Balls
G:-:d
I:65:22:0
W:50:0:10:1800
A:50/1
P:0:1d1:0:0:0
F:IGNORE_FIRE

N:290:L_
E:Stinking Cloud
G:-:d
I:65:14:0
W:5:0:10:400
A:5/1
P:0:1d1:0:0:0

N:291:AVbhE{[
E:Acid Balls
G:-:d
I:65:20:0
W:50:0:10:1650
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID

N:292:
E:Wonder
G:-:d
I:65:24:0
W:3:0:10:250
A:3/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# Doesn't belong here...

N:293:ˑRψ
E:Mutation
I:75:54:0
W:20:0:4:5000
A:20/3:40/2:80/1
P:0:1d1:0:0:0

N:294:AVbhE{g
E:Acid Bolts
G:-:d
I:65:16:0
W:30:0:10:950
A:30/1
P:0:1d1:0:0:0

N:295:hS̉Ή
E:Dragon's Flame
G:-:d
I:65:26:0
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:296:hS̗C
E:Dragon's Frost
G:-:d
I:65:27:0
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:297:hSEuX
E:Dragon's Breath
G:-:d
I:65:28:0
W:60:0:10:2400
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JG# 
N:298:Annihilation
E:Annihilation
G:-:d
I:65:25:0
W:60:0:10:3000
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:299:Pbg
E:Rockets
G:-:d
I:65:29:0
W:75:0:10:95000
A:75/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD



##### Staffs #####

N:300:gbvm
E:Trap Location
G:_:d
I:55:12:0
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0

N:301:󊴒m
E:Treasure Location
G:_:d
I:55:10:0
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0

N:302:ACem
E:Object Location
G:_:d
I:55:11:0
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0

N:303:e|[g
E:Teleportation
G:_:d
I:55:4:0
W:20:0:50:2000
A:20/1
P:0:1d2:0:0:0

N:304:nk
E:Earthquakes
G:_:d
I:55:28:0
W:40:0:50:350
A:40/1
P:0:1d2:0:0:0

N:305:
E:Summoning
G:_:d
I:55:3:0
W:10:0:50:0
A:10/1:50/1
P:0:1d2:0:0:0

N:306:
E:Light
G:_:d
I:55:8:0
W:5:0:50:250
A:5/1
P:0:1d2:0:0:0

N:307:*j*
E:*Destruction*
G:_:d
I:55:29:0
W:50:0:50:2500
A:50/1:70/1
P:0:1d2:0:0:0

N:308:X^[Cg
E:Starlight
G:_:d
I:55:7:0
W:20:0:50:800
A:20/1
P:0:1d2:0:0:0

N:309:Xs[hEX^[
E:Haste Monsters
G:_:d
I:55:2:0
W:10:0:50:0
A:10/1
P:0:1d2:0:0:0

N:310:XEEX^[
E:Slow Monsters
G:_:d
I:55:21:0
W:10:0:50:800
A:10/1
P:0:1d2:0:0:0

N:311:X[vEX^[
E:Sleep Monsters
G:_:d
I:55:20:0
W:10:0:50:700
A:10/1
P:0:1d2:0:0:0

N:312:y̎
E:Cure Light Wounds
G:_:d
I:55:16:0
W:5:0:50:350
A:5/1
P:0:1d2:0:0:0

N:313:̊m
E:Detect Invisible
G:_:d
I:55:14:0
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0

N:314:Xs[h
E:Speed
G:_:d
I:55:22:0
W:40:0:50:1000
A:40/1
P:0:1d2:0:0:0

N:315:̂
E:Slowness
G:_:d
I:55:1:0
W:40:0:50:0
A:40/1
P:0:1d2:0:0:0

N:316:hA/Kim
E:Door/Stair Location
G:_:d
I:55:13:0
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0

N:317:
E:Remove Curse
G:_:d
I:55:6:0
W:40:0:50:500
A:40/1
P:0:1d2:0:0:0

# This used to be Detect Evil, but since the Evil you *want* to Detect are
# all Invisible (ie, the various <G>hosts), this staff never really ever
# got used, to my knowledge.

N:318:X^[m
E:Detect Monsters
G:_:d
I:55:15:0
W:15:0:50:500
A:15/1
P:0:1d2:0:0:0

N:319:
E:Curing
G:_:d
I:55:17:0
W:25:0:50:1000
A:25/1
P:0:1d2:0:0:0

N:320:׈ݑގU
E:Dispel Evil
G:_:d
I:55:24:0
W:50:0:50:1200
A:50/1
P:0:1d2:0:0:0

N:321:
E:Probing
G:_:d
I:55:23:0
W:25:0:50:1500
A:25/1
P:0:1d2:0:0:0

N:322:È
E:Darkness
G:_:d
I:55:0:0
W:5:0:50:0
A:5/1:50/1
P:0:1d2:0:0:0

N:323:E
E:Genocide
G:_:d
I:55:27:0
W:70:0:50:3500
A:70/4
P:0:1d2:0:0:0

N:324:
E:Power
G:_:d
I:55:25:0
W:70:0:50:4000
A:70/2
P:0:1d2:0:0:0

N:325:
E:the Magi
G:_:d
I:55:19:0
W:70:0:50:4500
A:70/2
P:0:1d2:0:0:0

N:326:Ӓ
E:Perception
G:_:d
I:55:5:0
W:10:0:50:400
A:10/1
P:0:1d2:0:0:0

N:327:
E:Holiness
G:_:d
I:55:26:0
W:70:0:50:4500
A:70/2
P:0:1d2:0:0:0

N:328:ӊm
E:Enlightenment
G:_:d
I:55:9:0
W:20:0:50:750
A:20/1
P:0:1d2:0:0:0

N:329:̗͉
E:Healing
G:_:d
I:55:18:0
W:70:0:50:5000
A:70/2
P:0:1d2:0:0:0


##### Basic Books #####

#JZ#
N:330:[ʋF]
E:[Common Prayers]
G:?:W
I:90:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:331:[㋉F]
E:[High Mass]
G:?:W
I:90:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:332:[pb̏]
E:[Book of the Unicorn]
G:?:W
I:90:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JG# 
N:333:[Holy Blessings]
E:[Holy Blessings]
G:?:W
I:90:3:0
W:80:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:334:[发]
E:[Beginner's Handbook]
G:?:B
I:91:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:335:[l̏]
E:[Master's Handbook]
G:?:B
I:91:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JG# 
N:336:[High Sorcery]
E:[High Sorcery]
G:?:b
I:91:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:337:[̖͂]
E:[Grimoire of Power]
G:?:b
I:91:3:0
W:80:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

##### Chests #####

N:338:Ȗ؂̔
E:& Small wooden chest~
G:~:s
I:7:1:0
W:5:0:250:20
A:5/1
P:0:2d3:0:0:0

N:339:傫Ȗ؂̔
E:& Large wooden chest~
G:~:s
I:7:5:0
W:15:0:500:60
A:15/2
P:0:2d5:0:0:0

N:340:ȓS̔
E:& Small iron chest~
G:~:s
I:7:2:0
W:25:0:300:100
A:25/1
P:0:2d4:0:0:0

N:341:傫ȓS̔
E:& Large iron chest~
G:~:s
I:7:6:0
W:35:0:1000:150
A:35/4
P:0:2d6:0:0:0

N:342:ȍ|S̔
E:& Small steel chest~
G:~:s
I:7:3:0
W:45:0:500:200
A:45/1
P:0:2d4:0:0:0

N:343:傫ȍ|S̔
E:& Large steel chest~
G:~:s
I:7:7:0
W:55:0:1000:250
A:55/6
P:0:2d6:0:0:0

N:344:΂ꂽ
E:& Ruined chest~
G:~:s
I:7:0:0
W:0:0:250:0
A:75/1


##### Various Stuff #####

N:345:Ŝ
E:& Iron Spike~
G:~:W
I:5:0:0
W:1:0:5:1
A:1/1
P:0:1d3:0:0:0

N:346:
E:& Wooden Torch~
G:~:u
I:39:0:4000
W:1:0:30:2
A:1/1
P:0:1d1:0:0:0
F:EASY_KNOW

N:347:^J̃^
E:& Brass Lantern~
G:~:U
I:39:1:7500
W:5:0:50:60
A:5/1
P:0:1d1:0:0:0
F:EASY_KNOW | IGNORE_FIRE

N:348:
E:& Flask~ of oil
G:!:y
I:77:0:7500
W:1:0:5:3
A:1/1
P:0:2d6:0:0:0

##### Here are the Rods #####

N:349:L_
E:Stinking Cloud
G:-:d
I:66:29:0
W:15:0:15:800
A:15/1
P:0:1d1:0:0:0

#JZ#
N:350:
E:Havoc
G:-:d
I:66:28:0
W:95:0:15:150000
A:95/10
P:0:1d1:0:0:0

N:351:hA/Kim
E:Door/Stair Location
G:-:d
I:66:1:0
W:20:0:15:1000
A:20/1
P:0:1d1:0:0:0

N:352:gbvm
E:Trap Location
G:-:d
I:66:0:0
W:5:0:15:100
A:5/1
P:0:1d1:0:0:0

N:353:
E:Probing
G:-:d
I:66:7:0
W:40:0:15:2000
A:40/2
P:0:1d1:0:0:0

N:354:A
E:Recall
G:-:d
I:66:3:0
W:30:0:15:4000
A:30/4
P:0:1d1:0:0:0

N:355:C~l[V
E:Illumination
G:-:d
I:66:4:0
W:15:0:15:1000
A:15/1
P:0:1d1:0:0:0

N:356:
E:Light
G:-:d
I:66:15:0
W:10:0:15:500
A:10/1
P:0:1d1:0:0:0

N:357:T_[E{g
E:Lightning Bolts
G:-:d
I:66:21:0
W:20:0:15:2000
A:20/1
P:0:1d1:0:0:0

N:358:ACXE{g
E:Frost Bolts
G:-:d
I:66:23:0
W:25:0:15:2500
A:25/1
P:0:1d1:0:0:0

N:359:t@CAE{g
E:Fire Bolts
G:-:d
I:66:22:0
W:30:0:15:3000
A:30/1
P:0:1d1:0:0:0

N:360:`FWEX^[
E:Polymorph
G:-:d
I:66:19:0
W:30:0:15:1000
A:30/1
P:0:1d1:0:0:0

N:361:XEEX^[
E:Slow Monster
G:-:d
I:66:17:0
W:20:0:15:1000
A:20/1
P:0:1d1:0:0:0

N:362:X[vEX^[
E:Sleep Monster
G:-:d
I:66:16:0
W:25:0:15:1200
A:25/1
P:0:1d1:0:0:0

N:363:͋z
E:Drain Life
G:-:d
I:66:18:0
W:75:0:15:3000
A:75/3
P:0:1d1:0:0:0

N:364:e|[gEAEFC
E:Teleport Other
G:-:d
I:66:13:0
W:45:0:15:1400
A:45/2
P:0:1d1:0:0:0

N:365:gbv
E:Disarming
G:-:d
I:66:14:0
W:35:0:15:2100
A:35/1
P:0:1d1:0:0:0

N:366:T_[E{[
E:Lightning Balls
G:-:d
I:66:25:0
W:55:0:15:4000
A:55/1
P:0:1d1:0:0:0

N:367:ACXE{[
E:Cold Balls
G:-:d
I:66:27:0
W:60:0:15:4500
A:60/1
P:0:1d1:0:0:0

N:368:t@CAE{[
E:Fire Balls
G:-:d
I:66:26:0
W:75:0:15:5000
A:75/1
P:0:1d1:0:0:0

N:369:AVbhE{[
E:Acid Balls
G:-:d
I:66:24:0
W:70:0:15:5500
A:70/1
P:0:1d1:0:0:0

N:370:AVbhE{g
E:Acid Bolts
G:-:d
I:66:20:0
W:40:0:15:3500
A:40/1
P:0:1d1:0:0:0

N:371:ӊm
E:Enlightenment
G:-:d
I:66:5:0
W:65:0:15:10000
A:65/4
P:0:1d1:0:0:0

N:372:Ӓ
E:Perception
G:-:d
I:66:2:0
W:40:0:15:13000
A:40/6:65/4:90/2
P:0:1d1:0:0:0

N:373:
E:Curing
G:-:d
I:66:8:0
W:55:0:15:10000
A:55/5
P:0:1d1:0:0:0

N:374:̗͉
E:Healing
G:-:d
I:66:9:0
W:80:0:15:20000
A:80/8
P:0:1d1:0:0:0

N:375:Sm
E:Detection
G:-:d
I:66:6:0
W:30:0:15:5000
A:30/6
P:0:1d1:0:0:0

N:376:S
E:Restoration
G:-:d
I:66:10:0
W:80:0:15:20000
A:80/10
P:0:1d1:0:0:0

N:377:Xs[h
E:Speed
G:-:d
I:66:11:0
W:95:0:15:50000
A:95/16
P:0:1d1:0:0:0


##### Special Books (note resistances) #####

#JZ#
N:379:[쐫̏]
E:[Call of the Wild]
G:?:G
I:92:0:0
W:10:0:30:100 
A:10/1
P:0:1d1:0:0:0

#JZ#
N:380:[R̔p]
E:[Nature Mastery]
G:?:G
I:92:1:0
W:20:0:30:1000 
A:20/1
P:0:1d1:0:0:0

#JZ#
N:381:[Řb]
E:[Nature's Gifts]
G:?:g
I:92:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JG#
N:382:[̏]
E:[The Book of Storms]
G:?:g
I:92:3:0
W:80:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:383:[JIX̒]
E:[Sign of Chaos]
G:?:R
I:93:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:384:[JIXp]
E:[Chaos Mastery]
G:?:R
I:93:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:385:[JIX]
E:[Chaos Channels]
G:?:r
I:93:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:386:[n}QhS]
E:[Armageddon Tome]
G:?:r
I:93:3:0
W:80:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:387:[ÍF]
E:[Black Prayers]
G:?:D
I:94:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:388:[Í听]
E:[Black Mass]
G:?:D
I:94:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

# 389-398 (unused)

# The Scarlet Plate Armour of Pan Tang -- see artifact list

#JG# WO[E[̔̊Z
N:399:̃v[gEA[}[
E:& Scarlet Plate Armour~
G:[:R
I:37:23:0
W:1:0:25:15000
P:30:2d4:-3:0:0
F:INSTA_ART | SHOW_MODS

##### Dragon Scale Mail #####

N:400:ubNhSEXPCC
E:Black Dragon Scale Mail~
G:[:D
I:38:1:0
W:40:0:200:30000
A:40/5
P:20:2d4:-2:0:10
F:RES_ACID | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:401:u[hSEXPCC
E:Blue Dragon Scale Mail~
G:[:b
I:38:2:0
W:40:0:200:30000
A:40/5
P:20:2d4:-2:0:10
F:RES_ELEC | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:402:zCghSEXPCC
E:White Dragon Scale Mail~
G:[:w
I:38:3:0
W:30:0:200:20000
A:30/5
P:20:2d4:-2:0:10
F:RES_COLD | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:403:bhhSEXPCC
E:Red Dragon Scale Mail~
G:[:r
I:38:4:0
W:35:0:200:25000
A:35/5
P:20:2d4:-2:0:10
F:RES_FIRE | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:404:O[hSEXPCC
E:Green Dragon Scale Mail~
G:[:g
I:38:5:0
W:60:0:225:60000
A:60/10
P:25:2d4:-2:0:10
F:RES_POIS | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:405:FhSEXPCC
E:Multi-Hued Dragon Scale Mail~
G:[:v
I:38:6:0
W:70:0:250:100000
A:70/10
P:30:2d4:-2:0:10
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JG#
N:406:G[ehSEXPCC
E:Ethereal Dragon Scale Mail~
G:[:o
I:38:10:0
W:50:0:225:50000
A:50/8
P:25:2d4:-2:0:10
F:RES_LITE | RES_DARK | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:407:[hSEXPCC
E:Law Dragon Scale Mail~
G:[:B
I:38:12:0
W:60:0:225:65000
A:60/10
P:25:2d4:-2:0:10
F:RES_SOUND | RES_SHARDS | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:408:uYhSEXPCC
E:Bronze Dragon Scale Mail~
G:[:U
I:38:14:0
W:70:0:250:75000
A:70/10
P:30:2d4:-2:0:10
F:RES_CONF | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:409:S[hhSEXPCC
E:Gold Dragon Scale Mail~
G:[:y
I:38:16:0
W:60:0:225:60000
A:60/8
P:25:2d4:-2:0:10
F:RES_SOUND | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:410:JIXhSEXPCC
E:Chaos Dragon Scale Mail~
G:[:v
I:38:18:0
W:80:0:250:150000
A:80/10
P:30:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:411:oXhSEXPCC
E:Balance Dragon Scale Mail~
G:[:v
I:38:20:0
W:90:0:275:200000
A:90/15
P:35:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS | ACTIVATE | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:412:p[hSEXPCC
E:Power Dragon Scale Mail~
G:[:v
I:38:30:0
W:100:0:300:350000
A:100/50
P:40:2d4:-3:0:15
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_NETHER | 
F:RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | RES_SHARDS | RES_SOUND | 
F:RES_DISEN | RES_CONF | ACTIVATE | IGNORE_ACID | IGNORE_ELEC | 
F:IGNORE_FIRE | IGNORE_COLD

#JZ#
N:413:hSEw
E:& Dragon Helm~
G:]:G
I:32:7:0
W:80:0:50:10000
A:80/4
P:8:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

#JZ#
N:414:hSEV[h
E:& Dragon Shield~
G:):G
I:34:6:0
W:70:0:150:10000
A:80/4
P:6:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

##### Extra potions #####

N:415:
E:Death
G:!:d
I:75:23:0
W:55:0:4:0
A:55/4
P:0:50d50:0:0:0

N:416:j
E:Ruination
G:!:d
I:75:15:0
W:40:0:4:0
A:40/8
P:0:20d20:0:0:0

N:417:
E:Detonations
G:!:d
I:75:22:0
W:60:0:4:10000
A:60/8
P:0:40d50:0:0:0

N:418:
E:Augmentation
G:!:d
I:75:55:0
W:30:0:4:30000
A:30/8:35/5:40/3
P:0:1d1:0:0:0

N:419:*̗͉*
E:*Healing*
G:!:d
I:75:38:0
W:40:0:4:1500
A:40/4:60/2:80/1
P:0:1d1:0:0:0

N:420:
E:Life
G:!:d
I:75:39:0
W:60:0:4:5000
A:60/4:100/2
P:0:1d1:0:0:0

N:421:ȕ
E:Self Knowledge
G:!:d
I:75:58:0
W:20:0:4:1000
A:20/1
P:0:1d1:0:0:0

N:422:*[*
E:*Enlightenment*
G:!:d
I:75:57:0
W:60:0:4:18370
A:60/2
P:0:1d1:0:0:0

#JZ#
N:423:[Í]
E:[Black Channels]
G:?:v
I:94:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:424:[lNm~R]
E:[Necronomicon]
G:?:v
I:94:3:0
W:80:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:425:m炸
E:Fear Resistance
G:=:d
I:45:38:0
W:10:0:2:300 
A:10/2
F:RES_FEAR | EASY_KNOW

#JZ#
N:426:όψ
E:Light and Darkness Resistance
G:=:d
I:45:39:0
W:25:0:2:3000
A:25/2
F:RES_LITE | RES_DARK | EASY_KNOW

#JZ#
N:427:ϒn
E:Nether Resistance
G:=:d
I:45:40:0
W:45:0:2:15000
A:45/2
F:RES_NETHER | HOLD_LIFE | EASY_KNOW

#JZ#
N:428:ψʍ
E:Nexus Resistance
G:=:d
I:45:41:0
W:25:0:2:3000
A:25/2
F:RES_NEXUS | EASY_KNOW

#JZ#
N:429:ύ
E:Sound Resistance
G:=:d
I:45:42:0
W:25:0:2:3000
A:25/2
F:RES_SOUND | EASY_KNOW

#JZ#
N:430:ύ
E:Confusion Resistance
G:=:d
I:45:43:0
W:35:0:2:5000
A:35/2
F:RES_CONF | EASY_KNOW

#JZ#
N:431:ϔj
E:Shard Resistance
G:=:d
I:45:44:0
W:25:0:2:3000
A:25/2
F:RES_SHARDS | EASY_KNOW

#JZ#
N:432:ϗ
E:Disenchantment Resistance
G:=:d
I:45:45:0
W:75:0:2:15000
A:75/5
F:RES_DISEN | EASY_KNOW

#JZ#
N:433:σJIX
E:Chaos Resistance
G:=:d
I:45:46:0
W:45:0:2:15000
A:45/2
F:RES_CHAOS | EASY_KNOW

#JZ#
N:434:ϖӖ
E:Blindness Resistance
G:=:d
I:45:47:0
W:35:0:2:5000
A:35/2
F:RES_BLIND | EASY_KNOW

#JZ#
N:435:҂̉
E:Lordly Protection
G:=:d
I:45:48:0
W:80:0:2:100000
A:80/5
F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT

#JZ#
N:436:ǉU
E:Extra Attacks
G:=:d
I:45:49:0
W:75:0:2:100000
A:75/10:90/6
F:BLOWS

N:437:y̎
E:Cure Light Wounds
G:!:d
I:75:34:50
W:0:0:4:15
A:0/1:1/1:3/1
P:0:1d1:0:0:0

N:438:sp
E:Clumsiness
G:!:d
I:75:19:0
W:5:0:4:0
A:5/1
P:0:1d1:0:0:0

N:439:aC
E:Sickliness
G:!:d
I:75:20:0
W:10:0:4:0
A:10/1
P:0:1d1:0:0:0


##### Items 440 to 444 reserved (old "fake" objects) #####

##### Items 445 to 479 reserved (old "terrain" objects) #####


# The old "notice_seams" option is currently unused, but much of its
# old functionality can be obtained by clever use of 'F' commands in
# a pref file which define "quartz" and "magma" to look like "granite".

# Note that the "player" picture does not really fit in anywhere, and I
# have no idea how to go about allowing "redefinition" of that picture.
# Perhaps by using "monster 0" or "object 0" or "feature 0" or even a
# special "player picture" which might yield a simple way to show the
# player in different colors or whatever for different "states", or even
# a different picture for various "class" or "race" choices.


##### And here starts the gold/gems #####

N:480:
E:copper
G:$:u
I:100:1:0
W:1:0:0:3

N:481:
E:copper
G:$:u
I:100:2:0
W:1:0:0:4

N:482:
E:copper
G:$:u
I:100:3:0
W:1:0:0:5

N:483:
E:silver
G:$:s
I:100:4:0
W:1:0:0:6

N:484:
E:silver
G:$:s
I:100:5:0
W:1:0:0:7

N:485:
E:silver
G:$:s
I:100:6:0
W:1:0:0:8

N:486:K[lbg
E:garnets
G:$:r
I:100:7:0
W:1:0:0:9

N:487:K[lbg
E:garnets
G:$:r
I:100:8:0
W:1:0:0:10

N:488:
E:gold
G:$:y
I:100:9:0
W:1:0:0:12

N:489:
E:gold
G:$:y
I:100:10:0
W:1:0:0:14

N:490:
E:gold
G:$:y
I:100:11:0
W:1:0:0:16

N:491:Ip[
E:opals
G:$:W
I:100:12:0
W:1:0:0:18

N:492:Tt@CA
E:sapphires
G:$:b
I:100:13:0
W:1:0:0:20

N:493:r[
E:rubies
G:$:r
I:100:14:0
W:1:0:0:24

N:494:_Ch
E:diamonds
G:$:w
I:100:15:0
W:1:0:0:28

N:495:Gh
E:emeralds
G:$:g
I:100:16:0
W:1:0:0:32

N:496:~X
E:mithril
G:$:B
I:100:17:0
W:1:0:0:40

N:497:A_}^Cg
E:adamantite
G:$:G
I:100:18:0
W:1:0:0:80


##### Objects 498 and 499 were the "Morgoth Artifacts" #####

# These objects, like objects 500 to 511, are never created
# without being turned into artifacts.  This simplifies the
# code for "killing the winner monster".

#JG# **ACe
N:498:
E:& Sword~
G:\:D
I:24:29:0
W:15:0:200:1000
P:0:4d5:0:0:0
F:SHOW_MODS | INSTA_ART

N:499:XS
E:& Massive Iron Crown~
G:]:D
I:33:50:0
W:44:0:20:1000
P:0:1d1:0:0:0
F:INSTA_ART


##### Objects 500 to 511 are the "Special Artifacts" #####

# These objects do not specify "full names" because the artifact name
# is added in "obj-desc.c" based on the artifact index ("i_ptr->name1").
#
# These objects do specify a "base name", which is used when the object
# is "aware" (always true for lites)
#
# The Lites (and the One Ring) specify "physical colors", which
# over-ride the "flavor" colors, if any.  Note that the "One Ring"
# also has a specific check for "unknown" in which it changes its
# name to "a plain gold ring".  See "obj-desc.c"
#
# Note that ALL artifacts are given "IGNORE_ACID/ELEC/FIRE/COLD",
# so we do not need to specify that here.
#
# Note that the "INSTA_ART" flag is used to prevent these objects from
# being created without also turning them into artifacts.  This flag
# must be specified both here and in the artifact template.
#
# The only reason for having six different "ring" templates and three
# different "amulet" templates is to allow each "special artifact" to
# have a different "color" and "flavor", and also to allow the use of
# special "base names" (such as "Necklace").


# The Phial of Galadriel -- see artifact list

N:500:ޗr
E:& Phial~
G:!:y
I:39:4:0
W:20:0:10:10000
P:0:1d1:0:0:0
F:INSTA_ART

# The Star of Elendil -- see artifact list

N:501:
E:& Star~
G:*:y
I:39:5:0
W:30:0:5:25000
P:0:1d1:0:0:0
F:INSTA_ART

# The Runestaff -- see artifact list

#JG# z[N[
N:502:[̏
E:& Runestaff~
G:*:D
I:39:6:0
W:60:0:5:60000
P:0:1d1:0:0:0
F:INSTA_ART

# The Red Amulet -- see artifact list

#JG# Ԃ아
N:503:A~bg
E:& Red~
G:":d
I:40:10:0
W:50:0:3:50000
F:INSTA_ART

# The Amulet of Ingwe -- see artifact list

N:504:A~bg
E:& Amulet~
G:":d
I:40:11:0
W:60:0:3:90000
F:INSTA_ART

# The Necklace of the Dwarves -- see artifact list

N:505:
E:& Necklace~
G:":d
I:40:12:0
W:70:0:1:75000
F:INSTA_ART


# The Ring of Barahir -- see artifact list

N:506:w
E:& Ring~
G:=:d
I:45:32:0
W:50:0:2:65000
F:INSTA_ART

# The Ring of Tulkas -- see artifact list

N:507:w
E:& Ring~
G:=:d
I:45:33:0
W:70:0:2:150000
F:INSTA_ART

# The Ring of Power (Narya) -- see artifact list

N:508:w
E:& Ring~
G:=:d
I:45:34:0
W:70:0:2:100000
F:INSTA_ART

# The Ring of Power (Nenya) -- see artifact list

N:509:w
E:& Ring~
G:=:d
I:45:35:0
W:80:0:2:200000
F:INSTA_ART

# The Ring of Power (Vilya) -- see artifact list

N:510:w
E:& Ring~
G:=:d
I:45:36:0
W:90:0:2:300000
F:INSTA_ART

# The Ring of Power (The One Ring) -- see artifact list

#JG# ̎w
N:511:w
E:& One~
G:=:y
I:45:37:0
W:100:0:2:5000000
F:INSTA_ART


### Room for new objects added after 511 (Zangband 2.1.0): 512-575

# Trump Spellbooks

#JZ#
N:512:[Ɗp]
E:[Conjurings & Tricks]
G:?:U
I:95:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:513:[̃fbL]
E:[Deck of Many Things]
G:?:U
I:95:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:514:[^̐؎D]
E:[Trumps of Doom]
G:?:o
I:95:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:515:[t@CuEG[X]
E:[Five Aces]
G:?:o
I:95:3:0
W:90:0:30:100000
A:80/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# Arcane Spellbooks

#JG#
N:516:[Sҋ{]
E:[Cantrips]
G:?:s
I:96:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:517:[p]
E:[Minor Arcana]
G:?:s
I:96:1:0
W:20:0:30:250
A:20/1
P:0:1d1:0:0:0

#JZ#
N:518:[p]
E:[Major Arcana]
G:?:s
I:96:2:0
W:30:0:30:1000
A:30/1
P:0:1d1:0:0:0

#JZ#
N:519:[pS]
E:[Manual of Mastery]
G:?:s
I:96:3:0
W:40:0:30:2500
A:40/1
P:0:1d1:0:0:0

#JZ#
N:520:
E:Reflection
G:":d
I:40:9:0
W:60:0:3:30000
A:60/4
F:REFLECT | EASY_KNOW | IGNORE_ELEC

#521 and 522 cannot have EASY_KNOW because they may be cursed

#JZ#
N:521:@
E:Anti-Magic
G:":d
I:40:13:0
W:40:0:3:30000
A:40/4
F:NO_MAGIC
F:IGNORE_ELEC

#JZ#
N:522:e|[g
E:Anti-Teleportation
G:":d
I:40:14:0
W:30:0:3:5000
A:30/2
F:NO_TELE

#523 cannot have EASY_KNOW because it can get random resistances

#JZ#
N:523:ϐ
E:Resistance
G:":d
I:40:15:0
W:50:0:3:25000
A:50/4
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | IGNORE_ELEC

#
# New objects for Gumband, in addition to those scattered thoughout
# the list above, of course.
#

# Stormbringer -- see artifact list

N:524:[\[h
E:& Runesword~
G:|:D
I:24:31:0
W:1:0:200:4000
P:0:6d5:0:0:0
F:INSTA_ART | SHOW_MODS

# Jeweled Hand of Kwll -- see artifact list

#JG#
N:525:΂̎
E:& Jeweled Hand~
G:]:v
I:31:4:0
W:1:0:20:3000
P:4:1d1:0:0:0
F:INSTA_ART | SHOW_MODS

# Slaughter Axe

#JP#
N:526:X[^[EAbNX
E:& Slaughter Axe~
G:/:G
I:23:30:0
W:70:0:300:4300
A:70/6
P:0:5d7:0:0:0
F:SLAY_ANIMAL | SHOW_MODS

# New Ammo Types

#JG#
N:527:XOe
E:& Sling Bullet~
G:{:s
I:16:2:0
W:20:0:2:5
A:20/1:30/1:40/1
P:0:1d4:0:0:0
F:SHOW_MODS

#JG#
N:528:l̖
E:& Hunting Arrow~
G:{:U
I:17:0:0
W:2:0:1:2
A:3/1:15/1:20/1:25/1
P:0:1d3:0:0:0
F:SHOW_MODS

#JG#
N:529:l̃NX{E̖
E:& Hunting Quarrel~
G:{:s
I:18:0:0
W:5:0:2:3
A:5/1:20/1:25/1:30/1
P:0:1d4:0:0:0
F:SHOW_MODS

# To make up for removing the spell and making Priests suffer for using
# non-Hafted (blunt) weapons. :) -- Gumby

#JG# 
N:530:Bless Weapon
E:Bless Weapon
G:?:d
I:70:43:0
W:40:0:5:50000
A:40/8:60/4:80/2

# Just to complete the set. -- Gumby

#JG# 
N:532:Lightning
E:Lightning
G:=:d
I:45:5:0
W:55:0:2:3500
A:55/1
P:0:0d0:0:0:15
F:RES_ELEC | IGNORE_ELEC | ACTIVATE

#JG# 
N:533:Dispel Animals
E:Dispel Animals
G:?:d
I:70:40:0
W:20:0:5:200
A:20/2

N:534:tFAm[̃v
E:& Feanoran Lamp~
G:~:y
I:39:2:0
W:15:0:25:1500
A:15/1
P:0:1d1:0:0:0
F:EASY_KNOW | IGNORE_FIRE

#JG# 
N:535:Protect Armour
E:Protect Armour
G:?:d
I:70:19:0
W:35:0:5:500
A:35/3

#JG#
N:536:T_
E:& Pair~ of Sandals
G:]:U
I:30:1:0
W:0:0:10:3
A:0/1
P:1:1d1:0:0:0

#JG#
N:537:CgEXsA
E:& Light Spear~
G:/:U
I:22:1:0
W:2:0:30:15
A:2/1:22/1:42/1:62/1
P:0:1d4:0:0:0
F:SHOW_MODS

N:538:ybg
E:Summon Pet
G:?:d
I:70:6:0
W:10:0:5:500
A:10/2:30/1:60/1

N:539:Ռ
E:Striking
G:-:d
I:65:30:0
W:20:0:10:800
A:20/2
P:0:1d1:0:0:0

#JG# 
N:540:Brand Weapon
E:Brand Weapon
G:?:d
I:70:53:0
W:10:0:5:4500
A:10/4:20/3:40/2:80/1

# The Ring of Immunity -- see artifact list

N:541:w
E:& Ring~
G:=:d
I:45:50:0
W:100:0:2:2500000
F:INSTA_ART

#JG# 
N:542:Alteration
E:Alteration
G:_:d
I:55:30:0
W:30:0:50:1500
A:30/2:60/1
P:0:1d2:0:0:0

# The Rabbit's Foot of Burglary -- see artifact list

#JG#
N:543:ETM̑
E:& Rabbit's Foot~
G:":d
I:40:16:0
W:55:0:3:55000
F:INSTA_ART

#JG# 
N:544:Apportation
E:Apportation
G:-:d
I:65:31:0
W:50:0:10:2000
A:50/4
P:0:1d1:0:0:0

N:545:tAEZbg
E:Set Recall
G:?:d
I:70:31:0
W:50:0:5:2500
A:50/2

N:546:ϓd
E:Resist Electricity
G:":d
I:40:18:0
W:23:0:3:350
A:23/1
F:RES_ELEC | IGNORE_ELEC | EASY_KNOW

#JZ#
N:547:Q쏜
E:Pesticide
G:-:d
I:66:12:0
W:17:0:15:900
A:17/1
P:0:1d1:0:0:0

#JG# 
N:548:Knowledge
E:Knowledge
G:=:d
I:45:51:0
W:40:0:2:20000
A:40/8
F:DEVICES | EASY_KNOW
